Cool music!
Play Geometry Shift
Geometry Shift's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #3804 | 2.892 | 2.892 |
| Overall | #4457 | 2.585 | 2.585 |
| Enjoyment | #4551 | 2.373 | 2.373 |
| Style | #4729 | 2.490 | 2.490 |
Ranked from 102 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game lets player change the size and shape of the playing object in order to progress through the game. Each level requires the player to choose the correct size and shape in order to perform tasks and move to the next level.
Development Time
Comments
Chill game, pretty well done for only 48 hours! I would've liked a bit more done with the soundtrack, but 48 hours is 48 hours.
Cool puzzle game. Very nice that you have an options menu, especially for jam game. Noticed the viewport isn't scaling properly though, might want to tweak the window settings. https://imgur.com/Hm6J8fI
:D
Fun little game! I would suggest working on polishing up the platforming!
It would be awesome if you could rate my game too!
Good little game! Really enjoyed the integration of the different shape mechanics, though the difficulty scaling was a bit rough on both the second and third levels. Did get em all with three stars though!
The puzzles are clever and interesting, and the visuals are easy to interprate. I had a problem with the stacking box level though, i found it really difficult because I didnt realize you could push boxes from above. However, in general, I fould the levels well made andI liked how the stars were an optional part of the game if you wanted more of a chellenge. well done :)
I love how you didn't just change the size of the player, but also the shapes!
Fun game! I wish the first level where the player had extra shapes to deal with only had one shape instead of two since I was still also getting used to the shape sizing mechanic at the right moments. I also pushed the boxes together on the second level so I had to reset it so maybe moving one of the boxes to the bottom level so the player can learn that the shapes do different stuff could help. Enjoyed the game though, fun mechanics and I enjoy a game where collecting stars is involved, I always strive for perfect 3 stars.
Interesting premise, I would love to easier levels at the begging just wo the player can grasp those first mechanics! Overall good play
Really fun game I liked the concept very much :D Having the grow/shrink mechanic on the I and K felt a little strange. The puzzles were reasonably challenging and I had a good time playing, great job!
The idea is solid and I think the optional stars to collect are a great addition. The visuals and audio are great as well. I think the triangle needs to be able to do more than just context-sensitive interactions, though, since it is very rarely used compared to the other shapes. I also got softlocked on the third level by accidentally sending the lift up as I was getting off it, which forced me to restart. That aside, great work on making this by yourself in 48 hours!
Very unique to have to continously switch forms to solve a puzzle using these 3 shapes!
This game is a fun and clever 2D puzzle platformer, especially considering it was made in just 48 hours. The core mechanic of changing the size and shape of your character adds a good twist and in many places a big brainteaser. I got stuck in the second level for a good five minutes or so. Great job on this one!
Great job on the game! The concept is really cool, and the graphics and music are top-notch.
The graphics and music are really nice, so are the sound effects. Though I'm not gonna lie, I got stuck in level 2. I stacked the two blue squares together, and moved it to the right, and then I just couldn't jump high enough to climb it, I'm sure i'm missing somehting here.
Very nice puzzler. Gets pretty difficult very quickly but that is much better than endless easy levels to introduce all functions and characters as seen in other games. Solid gaphics. Good work!











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