Noice game! Hope to see you in GMTK 2025!
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Alice Escapes's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #341 | 4.266 | 4.266 |
Enjoyment | #553 | 3.756 | 3.756 |
Overall | #560 | 3.852 | 3.852 |
Creativity | #1678 | 3.535 | 3.535 |
Ranked from 271 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Alice possesses the unique ability to change size on a whim. Scale up and down and use each size to your advantage to solve the puzzles
Development Time
(Optional) Please credit all assets you've used
Everything created from scratch by Swinkly and Kei, except for these two assets below:
Cloud background is a heavily modified version of Craftpix’s free cloud background.
Footstep sound by Nox Sound Design
(See description for links to them)
Comments
Amazing game and level design! I would love to full play a full version of this!
Super solid platformer and interesting level design. You did a really good job of taking a simple mechanic and creating interesting puzzles. Nice work
Cool and stylish platforming.
I wish you good luck in development)
The gameplay and art style is fantastic! Fits the theme well, and who doesn't love a play on alice in wonderland? Nice job!
Very cool puzzle platformer. Makes good use of the size changing mechanic
I liked the art style and the music! The game wasn’t working for me with the default controls. It was a good idea to include key binding. I had to change it a couple of times to find keys that worked. For some reason, WASD, R, and E didn’t work without binding.
I’ve seen a lot of games about changing size, but I think this is one of the first ones I’ve seen that frames it as a speedrun! Changing sizes feels so fluid! I’m sure people are going to optimize this movement to within an inch of its life (and I mean that in the best way)!
Thank you very much for the compliments!! Initially got this idea from a stealth+puzzle aspect since we figured a lot of people would take it more from an action point, but it ended up turning into just fully puzzle since we didn’t have any time at all to put in any sort of enemies. And speed running is definitely encouraged! Honestly the most fun part of the replays once you know all the answers to the puzzles! I have a friend who got it at 3minutes and 10 seconds and that’s the best record I’ve seen so far haha.
That’s very valuable feedback so thank you! I used a color palette to draw this and I think it ended up limiting the colors for the assets and made it confusing with the background not being as dark as it should. Plus a lot of the items were meant to be Interactable but ended up being background due to lack of time 😅
I’ll definitely implement your feedback once game jam is finished and we continue making it, so thank you very much! Thank you for playing as well! :D
It was a pretty good game overall. The mechanics were not bad and the sounds were decent.
Very neat game, the character's controls feel very smooth and good, the puzzle mechanics are pretty neat, and overall it's just a cool game. Would've liked to see more usage of small form since it only really feels like it's used to get around level design (like with the buttons) rather than being an integral part of the game, but still pretty fun to use all three and move bookcases and run through levels.
Great game, nice style, level design is good. Would like some checkpoints, because levels are pretty big and it might take you a long time to reset.
Very nice, love the art and use of the 3 different sizes. Great work!
This is a super solid and well made game. The art is beautiful, the movements are polished, the puzzles are simple to understand without being too easy. Great work!
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