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Egyptian Architect's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4040 | 2.545 | 2.545 |
Style | #4646 | 2.500 | 2.500 |
Overall | #5308 | 2.303 | 2.303 |
Creativity | #6512 | 1.864 | 1.864 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Built to Scale
Development Time
48 hours
(Optional) Please credit all assets you've used
see description for full credits
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Comments
Really nice iteration of the proven formula, I found this surprisingly long as well for a jam game. Responsive movement and nicely balanced so it wasn't too hard. I got two of the Necropolis, but didn't have time for more unfortunately. Some more juice, and perhaps a bit of variety to the gameplay, like combo moments or powerups etc would be nice additions, great submission!
Thank you for the review!
Very cool. 2048 but Egypt?
really fun concept! I liked the variety of combinations! Solid attempt!
My only criticism was it was actively difficult to fail :D
Cool take on the theme :) I played up until I got the red tower and then started to spam, the game was addictive but could have used some background music to keep interested. The game lasted longer than the average 2048 style game and the sprites were gorgeous :) Good job
cool artwork but a the concept and gameplay needs more work.
I enjoyed the mechanic but after a point I did feel like I was just pressing the buttons wth no tactical choice. This is often how I feel about those kind of gam anyway. I didn't seem to come across any power ups as I was playing so I don't know if I didn't get far enough or if I just missed them.
A solid mechanic and some nice audio effects, well done
I just kinda... pressed arow keys and the game played itself...
I have no idea what the alleged power-ups do.
I have nearly no idea what is happening. I just click around with the arrow key and get some points, I don't know why or what I suppose to do.
You receive points every time you match two identical tiles, and you also get a better tile. the Tiles move in the direction of the arrows