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One Step Ahead's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Simplicity | #11 | 4.500 | 4.500 |
On Topic | #139 | 3.912 | 3.912 |
Sound | #174 | 3.382 | 3.382 |
Fun | #174 | 3.529 | 3.529 |
WOWIE! | #213 | 3.412 | 3.412 |
Visuals | #272 | 3.529 | 3.529 |
Creativity | #328 | 3.412 | 3.412 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
Made it ourselves.
Credits
Christiaan Mostert, Eben Mostert, and Rowan JV Rensburg
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Comments
I like your music and nice art, but it's not so easy. Thanks for game !
I love this concept! It puts a spin on collaboration, and turns it into working with the rather stupid AI to complete the level! I love the pixel art, and the little *doof* noise that plays every time you move- t's very satisfying. One thing to work on would maybe be adding more visual clarity to dying- idk if you ran out of time, but the sudden disappearing is a little unpredictable. If the player slid off the map then I would've scored it 5 stars in every department- no lie.
Really well done though- you're at least on for an honourable mention- I know it!
The entire puzzles are 100% based on RNG.
Also, where is the collaboration ? The AI is a random move picker that choose the wrong one to annoy you.
at least try to find something positive, rather than just barrating someone's hard work
the concept is amazing and the art is extremely cool, that's a 10/10 for me
Great simple game! Was it made on purpose that you can go out of the map just to suicide yourself or is it a bug?
The concept is really simple, but then when you see it in action it gets engaging. There are quite the amount of levels (11 i think?) for a jam and they're different enough to not feel repetitive. The only issue I had was with the sound while changing scene, the sound stuttered for a couple of seconds. But it might be a browser issue and the sound resume normally after that, so not a big deal.
Good job :D
Fun game you died a lot by chance but overall it is fun ! thanks for the amount of level !
It feels mostly RNG based, and when the AI walks off of the map it feels like the AI is trying to sabotage you. Love the graphics though!
Also, I love the indicator for where the AI is going to move. It's so helpful to the game feel.
A simple premise executed well, had a lot of fun with this one!
This was so much fun! I know I would spend hours playing this for mobile, ahaha! Loved the colours and the little sounds! Simple and effective, really good entry!
That was a fun little puzzle, since the movement is random from the AI(I think), it makes it so sometimes the level will be significantly easier than other attempts.
Awesome jam game though
Yup the A.I. is random, we thought it would make the game more immersive if there are more than one "right" way for each level, thx!
You have to just press play and you will actually play!
Extremely simple and intuitive, the perfect jam game! :)
Thank you so much :D
Neat :) good job! Very simple concept but it does it's job!
Thanks!
Great little game. It fits very well with the theme.
Thank you :D
I liked this. Though, it felt frustrating and buggy when the AI would go out of the map as theres nothing you can do to avoid or prevent this, its completely random. Maybe if the AI cant move where it wants to, it moves backwards, reversing your efforts or something?
I dont know. It was a good game to play tho
Well we thought that giving the player the indication of what the A.I. would do next would be enough but I understand that in some of the levels it is completely luck based.
My bad, I didn't notice that there was an indication. Thats my fault and you're probably right to assume thats enough
great game but sometimes the player doesn't appear on screen at the start of the level. other than that great game tho
Thanks, not sure what went wrong there, we tested it a few times and didn't get that bug.
very nice level design, loved the puzzles :)
Appreciate it!
Simple but fun! I wish the level can be designed and not random each round, but can understand it since it is a jam game. nice idea and great implementation!
There are levels, and when you reach the flag the next level starts.
Yeah I know, I mean if the robot's next step is designed for each lever, instead of random, it might be better(or it's just me feeling that way ;)
I especially liked the art!
I tried my best :D thx!
Great game.
Thanks!