Ah woops didn't think of that, I probably won't change it now since it's just a jam game but thanks for letting me know!
dardasaba
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A member registered Mar 25, 2022 · View creator page →
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Collect nectar and level up before the time runs up!
Simulation
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A tower defense game with enemies hidden in plain sight!
Strategy
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A speedrunning platformer with two alternating characters
Platformer
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A semi-horror shooter where an AI takes over the gameplay!
Shooter
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a reaction game where you rotate your die to dodge paintballs!
Rhythm
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Recent community posts
[JAM VERSION] Frozen Fractals comments · Replied to 0racle_2022 in [JAM VERSION] Frozen Fractals comments
Wind Drone (day 3) | Godot 4.1.1 jam comments · Replied to aXu in Wind Drone (day 3) | Godot 4.1.1 jam comments
Wind Drone (day 3) | Godot 4.1.1 jam comments · Replied to Queble in Wind Drone (day 3) | Godot 4.1.1 jam comments
Wind Drone (Godot) (Day 2) Playable Demo Included! jam comments · Replied to dardasaba in Wind Drone (Godot) (Day 2) Playable Demo Included! jam comments
Wind Drone (Godot) (Day 2) Playable Demo Included! jam comments · Replied to RKI3000 in Wind Drone (Godot) (Day 2) Playable Demo Included! jam comments
Wind Drone (Godot) (Day 2) Playable Demo Included! jam comments · Replied to RKI3000 in Wind Drone (Godot) (Day 2) Playable Demo Included! jam comments
Really cool execution and concept! I just wish the bar thing would've only started moving after you start moving and not immediately on restart, and it felt a bit fast in some parts (sometimes you would enter a section only to be immediately knocked back straight into the killing area... But aside from that, good job!