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dardasaba

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A member registered Mar 25, 2022 · View creator page →

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Thanks!

Thanks!

Glad you enjoyed and thanks for the fun stream!

Thanks teapot! Yeah, everyone always get that one last, I really should've made the effect "bleeding enemies deal less damage" or something to make it more understandable...

Thanks for the detailed review! Yeah, being able to "show rather than tell" about the results would've been cool but was outside the scope for this jam, and you're right about the loopholes part, I kinda struggled to find ideas after a while so some of them feel a bit forced... Also, about the last point, I initially wanted to have some loopholes only have 2 necessary components, with the third one being optional for bonus score, but didn't end up implementing that system... Thanks again for all the feedback!

Thanks! And yeah I added the mini games to spice up the gameplay a bit but they're definitely too easy

I still think Melodic Platforming is pretty awful, but thanks for the kind words haha

Adorable game with a cool idea and a good execution! Two years ago, I also made a game about platforming with music (and then listening to the awful songs created in the process) for GMTK, however unlike you my execution was terrible lol, glad to see someone make this properly!

Super fun and polished, while the controls were really hard, I had a lot of fun in the later loops, zooming around and bumping into stuff like crazy!

Yeah you're right, I struggled to design some of those loopholes and a few became a bit "forced"... Glad you liked it anyways!

Very interesting game, as others have said it was pretty confusing, however I loved the humor in the writing and had fun picking headlines!

A very creative idea with some really fun minigames and a frantic vibe! I wasn't that great at it, got a score of 8050

Thanks a lot, glad you enjoyed it!

A very cute game with nice visuals and audio! However, the looping mechanic was really hard to get, and I feel like the points scaling could've been increased a bit to make the incremental aspect more satisting. Still, I enjoyed it, quite a cute concept!

The game looks really cute and I like the concept, however I got stuck on one of the first levels... Not sure if I missed something or if something was off with the physics, but it's a pity because the game def looks very promising!

As with every BadPiggy game, this one is brutally hard and brain-twisting, but also incredibly fun and addicting! The idea is super cool and fun to mess around with! managed to get a score of 73k :)

Thanks for the detailed feedback! The idea with the minigames is really cool! About the second point, just to clarify, there isn't any "customer requests" system, you can discover the loops at whatever order you want, the customer dialogue is there only for the narrative. But yeah from what I've seen people are finding the game a little bit hard, so I probably could've made things clearer.

Anyways, thanks for playing!

A very nice idea, I loved the humor and level layout! My main issue is that the controls felt a bit annoying (the rope was hard to control and the jumps were a bit too floaty to my taste), but I enjoyed the game all the same! Good job :)

Very nice game, a good interpretation of a classic genre! The tutorial was quite good (introducing new mechanics gradually, good difficulty progression)!

Very cute, loved the art and presentation, it would've been nice to be able to manipulate the dice rolls somehow (maybe by adding dice from the inventory to add to the move value) to help with RNG, but overall it's a nice idea executed well!

Haha, I considered making the text "but nobody came" but decided that I probably shouldn't lol
Glad you enjoyed! :)

A simple but adorable little game! Liked the planning aspect of deciding what to upgrade / buy first, the balancing was good, and the art was simplistic and cute! Overall a very nice submission, def deserves more ratings than what it has rn!

While I often didn't really understand what was going on, I feel like that was kinda the point, and I loved the encouraging messages! Also, I love the aesthetic of the game!

Yeah understandable, jams don't leave very much time for making lots of complex systems...

Very cute game with a great presentation! The later levels were a bit hard, but the vibes were great!

Super creative entry! Must've been hard to code... As a fractal enjoyer myself, I loved the concept, while the controls were a bit janky (hard to select and move the object you intended to), and sometimes I wasn't sure what was going on, I really liked the overall vibe!

Very nice overall, a pretty unique twist on the classic sokoban genre! Liked the little story, the puzzles were a bit hard but I managed to finish the game!

Super fun and addictive game, ended up playing way longer than I intended to! Loved the polish and the satisfaction when finally killing the boss!

Very fun and polished game, loved the wiggly animation style and the audio fit the gameplay very well!

Thanks! I'm very glad you played to the end because it seems most people don't (understandable but still unfortunate) which means most people miss the important part of the narrative... Glad you enjoyed, and that's a very respectable score!

Thanks again for playing it! Glad you enjoyed

Thanks! And yeah that's a good suggestion

Thanks! And yeah, sometimes the mini games aren't completely accurate, so you probably got a perfect instead of a good, and I tried to solve the thing with the text but didn't find a setting for that... Thanks for playing!

Haha thanks! I tried to incorporate the theme in more than one way yeah

Thanks!

Thanks so much!


The first major asset pack in the Pixel Islands series is out now, with a 20% launch discount! The pack contains assets perfect for an island themed around mushrooms! Oh, and it contains Bob (don't ask).


Link to the pack: https://dardasaba.itch.io/pixel-islands-mushroom-island-pack

Devlog: https://dardasaba.itch.io/pixel-islands-mushroom-island-pack/devlog/989585/mushr...




Frozen Fractals

Thank you very much for all the support!

GoGodot

Thanks for the kind words and for the playtesting help!