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A jam submission

PossessView game page

(Entry to Wowie Jam 3.0) An extremely short 3D puzzle platformer where failure is progress.
Submitted by Robonaut121 — 1 hour, 47 minutes before the deadline
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Possess's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#684.0004.000
WOWIE!#1133.6843.684
Topic#1133.8953.895
Fun#1733.5793.579
Visuals#2693.5263.526
Simplicity#2723.7893.789
Sound#5162.7372.737

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Music Source
There is no music :-$

Credits
Robonaut121

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Comments

Submitted

Amazing game, i love the visuals and the idea, the transition on where you enter someone's body is really good aswell, really enjoyed this game!

Submitted

Great game, it was a bit hard to control the jumps on top of 2d sprites, but I really liked the idea and the setting <3

Submitted

There were some really great puzzles! I felt so good when I cleared the last one.

My biggest gripe would be that jumping on top of 2D sprites in a 3D environment is really hard.

The way the game teaches you, then tests you with the final puzzle, was well thought-out.

Developer

Thanks! I wasn't so confident in my level design actually, and I was worried that the last puzzle was more of a platforming challenge than a puzzle, but I'm glad you liked it!

Also, sprites as platforms was a big mistake. Everybody seems to be complaining about it!

Submitted

Amazing! Really liked the visuals :)

Submitted

Nice take on the theme, you are not the only one to use dead corpses, but the possession mechanism is welcomed to stand out. Great game.

If you like mixing 2D and 3D, give a try to "A tale of dead and re-dead".

Developer

Thanks for the positive feedback! I will try your game as soon as I can.

Submitted

Great game, I like the combination of 2D and 3D, good job!

Submitted

Fun game! While I do like the 2d art in 3d games (also used it on my game) it makes it a bit hard to judge just how much wiggle room you have for platforming. The collision on the corpses is pretty generous so overall it was more annoying than frustrating :)

Submitted

I like the idea, i like the art (especially adding Chromatic Aberration) and i like the gameplay! Awesome! Good job!

Please check my game as well ;)

Submitted

very good concept for the game. I like the combination of 3d and 2d. great job!

Developer

Thanks!

Submitted

Very cool concept and great take on the theme! I really liked the sounds and graphics!

Developer

Thanks! I wasn't that proud of the sound or graphics, but I'm glad you liked them!

Submitted

The game was a little weird to control at first. It was a little hard to tell if a human would make a good platoform or not leading to some trial and error. The bloom also seemed a little too much at times. But either way, it was a good concept which was done well. Loved how dark the atmosphere was. 

Developer(+1)

Thanks! Trial and error was intentional, and the bloom was meant to communicate that the ghost wasn't used to human eyes, but I obviously went overkill on it.

Submitted

Art style is pretty unique! Very well done!

Developer

Thanks!

Submitted

Very nice, I like the concept and the artstyle :)

Developer(+1)

Thanks! I wasn't actually that happy with how the art turned out, but I'm glad somebody liked it!

Submitted(+1)

This game is really awesome. I liked how it perfectly fit with the theme and how creative the mechanic was used. Using dead bodies isn't new but hijacking bodies and killing them is unique! Also having falls for alive and the dead was great. Sadly there wasn't any music, but the sfx were fitting. Really great game!

Developer(+1)

Thanks! I didn't have any time left for music, and I'm glad I finally came up with an original idea for once ;-)

Your game is great, by the way!

Submitted

Having the alternating between ghost and human form is a fun take on the using corpses as a platform idea. Really interesting. Landing on the corspes can be a bit fiddly though as I found it harder to judge because they were 2d sprites.

Developer

Thanks! Actually, the corpse collider moves depending on the camera angle as well, so it is indeed very fiddly :-)

Submitted

Good game, also sometimes I get stuck on walls.

Developer

Thanks! Also, I'm not entirely sure what the wall problem is, so I guess I'm just stuck with it for now :-(