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Parallel Confusion's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Simplicity | #34 | 4.286 | 4.286 |
Fun | #177 | 3.571 | 3.571 |
Visuals | #189 | 3.714 | 3.714 |
Sound | #219 | 3.333 | 3.333 |
WOWIE! | #239 | 3.333 | 3.333 |
Creativity | #241 | 3.571 | 3.571 |
Topic | #332 | 3.333 | 3.333 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
Bensound.com
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Comments
I liked the game a lot, the idea was great. although the controls felt pretty weird, the ball sometimes wouldn't jump. It couldn't touch walls and sometimes I could randomly double jump. The effects were great. Loved the pixelization effect whenever I died.
Tysm! :)
Ayy, beat this one. I felt the parallel worlds were much easier than the normal ones. Sometimes it'd even be the same solution since you have a spike right next to the flag. I think it's an interesting idea, but the level design could do with some work to really make the mechanic shine. Overall, nice game. Thanks for making it!
Tysm! :D
Very good casual puzzle, I like it. There are a few details to optimize here, but it looks pretty good. Also, the game really lacks the level selection menu, I accidentally closed the game and I had to start everything from the very beginning.
I hope you finish the game and I will see it in the play market or appstore
Tysm! :D
nice music and visuals
Thanks!
Interesting concept ! loved the simple visuals and atmosphere of the game. Gameplay was good it got a little repetitive once you realise its the same level in reverse and the jump was a little inconsistent. But for a 72 hours game jam its a great effort!
Thanks! :)
Nice smooth satisfying universe transition animation :).
And fun little game to play. Smooth controls. Simple visuals for the simplicity factor, but still polished look and feel and some nice effects.
Someone below commented about mixing the universes. That could be a nice addition indeed.
Overall: job well done :)!
Tysm!
Nice and simple concept, I can get the mechanic in a second.
Would be great if you can mix the yellow & green world on some level (just like the cover image), or the world can be changed from yellow to green (and vice versa) by pressing a swtich, which makes the game more 'confusing' and it fits your game name
Tysm!
Really nice concept and mechanics! Great Work :D
I would greatly appreciate your feedback as well
Okay, thanks!
fun difficult, but fair platforming
there was the occasion where i could jump up walls, might want to look into that bug, but it didn't impact the experience much
Thanks!
Looks and feels really nice!
The parallel universe is a lot easier. I think the levels could be designed to make both universes difficult.
The normal universe was fun and challenging though :)
Thanks for the feedback!
Great gameplay awesome concept I would love to see you continue the project Good Luck!!!!!
Thanks!
Really promising idea! I just really wish the "get to the spikes" part of the game would be more challenging - currently it doesn't add much to the game, since the green levels are trivial compared to the orange ones.
The artstyle and overall presentation was really good and the game felt very polished. However, the movement (mainly jumping) felt a little bit wonky.
I also really loved the way the first level serves as a tutorial - it contains no text, yet conveys the game's mechanics really well, which is a huge plus in my opinion.
Overall, really solid entry :)
Tysm! :D
Fun idea, but a little too easy. Visually it looks great, that transition is super cool
Tysm!
Nice game with smooth controls! I felt like the green levels were too easy, so maybe highlight a specific spike you have to "die" to? Overall though nice job!
Tysm!
Good game, One thing is that parallel is too easy.
Tysm!
Pretty nice game. Good job! It's fun, but the Parallel world is pretty easy, and the normal one is hard.
Tysm! :)
Fun to play. But it has a clear goal: reach the flag (normal)/ reach the spike (parallel).
Where is the 'failure is progress' here?
Normally touching spikes in normal platformer is failure, but it the parallel universe, it brings you to the next level, which is making progress. To conclude, it means "failure is/make progress"