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A jam submission

Parallel ConfusionView game page

Ouch, the flag hurts me! It should be for winning, right?
Submitted by BIC Studios (@BicStudios) — 7 hours, 43 minutes before the deadline
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Parallel Confusion's itch.io page

Results

CriteriaRankScore*Raw Score
Simplicity#344.2864.286
Fun#1773.5713.571
Visuals#1893.7143.714
Sound#2193.3333.333
WOWIE!#2393.3333.333
Creativity#2413.5713.571
Topic#3323.3333.333

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Music Source
Bensound.com

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Comments

Submitted

I liked the game a lot, the idea was great. although the controls felt pretty weird, the ball sometimes wouldn't jump. It couldn't touch walls and sometimes I could randomly double jump. The effects were great. Loved the pixelization effect whenever I died.

Developer

Tysm! :)

Submitted

Ayy, beat this one. I felt the parallel worlds were much easier than the normal ones. Sometimes it'd even be the same solution since you have a spike right next to the flag. I think it's an interesting idea, but the level design could do with some work to really make the mechanic shine. Overall, nice game. Thanks for making it!


Developer

Tysm! :D

Submitted

Very good casual puzzle, I like it. There are a few details to optimize here, but it looks pretty good. Also, the game really lacks the level selection menu, I accidentally closed the game and I had to start everything from the very beginning.

I hope you finish the game and I will see it in the play market or appstore

Developer

Tysm! :D

Submitted

nice music and visuals

Developer

Thanks!

Submitted

Interesting concept ! loved the simple visuals and atmosphere of the game. Gameplay was good it got a little repetitive once you realise its the same level in reverse and the jump was a little inconsistent. But for a 72 hours game jam its a great effort! 

Developer

Thanks! :)

Submitted

Nice smooth satisfying universe transition animation :).

And fun little game to play. Smooth controls. Simple visuals for the simplicity factor, but still polished look and feel and some nice effects.

Someone below commented about mixing the universes. That could be a nice addition indeed.

Overall: job well done :)!

Developer(+1)

Tysm!

Submitted

Nice and simple concept, I can get the mechanic in a second. 

Would be great if you can mix the yellow & green world on some level (just like the cover image), or the world can be changed from yellow to green (and vice versa) by pressing a swtich, which makes the game more 'confusing' and it fits your game name

Developer

Tysm!

Submitted

Really nice concept and mechanics! Great Work :D

I would greatly appreciate your feedback as well

Developer

Okay, thanks!

Submitted

fun difficult, but fair platforming

there was the occasion where i could jump up walls, might want to look into that bug, but it didn't impact the experience much

Developer

Thanks!

Submitted

Looks and feels really nice!
The parallel universe is a lot easier. I think the levels could be designed to make both universes difficult.
The normal universe was fun and challenging though :)

Developer(+1)

Thanks for the feedback!

Submitted

Great gameplay awesome concept I would love to see you continue the project Good Luck!!!!!

Developer

Thanks!

Submitted

Really promising idea! I just really wish the "get to the spikes" part of the game would be more challenging - currently it doesn't add much to the game, since the green levels are trivial compared to the orange ones.

The artstyle and overall presentation was really good and the game felt very polished. However, the movement (mainly jumping) felt a little bit wonky.

I also really loved the way the first level serves as a tutorial - it contains no text, yet conveys the game's mechanics really well, which is a huge plus in my opinion.

Overall, really solid entry :)

Developer

Tysm! :D

Submitted

Fun idea, but a little too easy. Visually it looks great, that transition is super cool

Developer

Tysm!

Submitted

Nice game with smooth controls! I felt like the green levels were too easy, so maybe highlight a specific spike you have to "die" to? Overall though nice job!

Developer

Tysm!

Submitted

Good game, One thing is that parallel is too easy.

Developer

Tysm!

Submitted

Pretty nice game. Good job! It's fun, but the Parallel world is pretty easy, and the normal one is hard.

Developer

Tysm! :)

Submitted

Fun to play. But it has a clear goal: reach the flag (normal)/ reach the spike (parallel).

Where is the 'failure is progress' here?

Developer

Normally touching spikes in normal platformer is failure, but it the parallel universe, it brings you to the next level, which is making progress. To conclude, it means "failure is/make progress"