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A jam submission

EventuallyView game page

Impossible bullet-hell?
Submitted by unimportantideas — 14 hours, 55 minutes before the deadline
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Eventually's itch.io page

Results

CriteriaRankScore*Raw Score
Simplicity#214.3534.353
WOWIE!#274.0004.000
Visuals#314.4124.412
Topic#454.1184.118
Fun#1503.6473.647
Sound#1843.4123.412
Creativity#2113.6473.647

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Music Source
I made it this morning, it's pretty bad

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Comments

Submitted

Wow! This is such a beautifully presented game and in such a unique art style compared to everything I have seen thus for this jam. It is so clever and so aesthetically pleasing, I really enjoyed that a lot. The game is killer hard but I get that's the point as it makes it all the more fun to fin ways to "fail" in order to "progress". Excellent work! 

Submitted

I like the artwork. Interesting concept and levels. Good job.

Submitted

87. I Eventually beat the game. fun art style. Was fun to change the level using your deaths.

Submitted(+1)

The art style is beautiful and unique! I've never seen something like that before! Awesome game!

Submitted(+1)

Really fun game. The art style is awesome, simple and clean. The shark was rad too. Great job!

Submitted(+1)

Fun, and artful! Nice! Can you do it with 0 deaths?

Developer

It's technically possible on the second level, but I'm not sure about the rest - gotta fail to make progress :)

Submitted

Fun, and artful! Nice!

Submitted(+1)

Very cool art. The pen drawn sprites are cool :).

And fast paced action.. :)!

Liked the vibe because of the visuals and the action.

Nice game, job well done!

Submitted(+1)

Wow, amazing art! I loved how fast pace the game was, no wasted time after each death lol, awesome! Thoroughly enjoyed playing this, really great game!

Submitted(+1)

Beat it, eventually ;) nicely done dude!

Submitted(+1)

Really cool artistic choice and design! Really clever!

The game it self is pretty simple - die and eventually you'll make it. But the visuals and sound (Don't say it's bad I liked it) made it engaging.

Well done!

Submitted(+1)

I got 106 deaths! As others have said, the art style perfectly fits the game. I thought that the boss was very neat, too. My one bit of criticism would be that movement was slightly too fast, especially considering the player has to carefully maneuver the bodies to block the turrets. Nice job :)

Submitted(+1)

The paper feel makes the game so much more enjoyable. The last level is really hard (err I think it's the last level) but I love the music. Even though a lot of people are using the theme of dying, you made yours unique and it stands out. Amazing work!

Submitted(+1)

Very fun game and amazing visuals!

Submitted(+1)

Love this hand drawn style and this paper laying on a desk!

Submitted(+1)

The music's actually pretty good, and I like the hand-drawn style. Both fit the slow-paced puzzle of using your corpses to block bullets so you don't die. They also help alleviate some of the frustration of this game. What is that frustration?

Well, corpses always spawn with what seems like a 90° rotation, meaning they're never exactly where I die. The movement is also slippery, but not like "you're on ice" slippery, more "the floor is mildly wet" slippery.

This feels like a flash game I'd play on the school computers while the teacher's not looking - all it needs now is some more sound effects, a few more levels, and the Miniclip logo. Simple fun!

(〃◠‿◠)

Developer(+1)

Great feedback. Now that you mention it, I think I know why this is happening with the spawn locations and could have been an easy fix - I think they are spawning before moving the player back to start which is pushing the spawned body out of the way - should have stored the transform, moved the player, then spawned the body.
Thanks!