The game looks beautiful! I really liked the visual style and all the packagings on the shelves 🛒
The goal was a bit confusing at the beginning but it became fun once I figured it out.
Criteria | Rank | Score* | Raw Score |
Overall | #10 | 3.718 | 3.718 |
Concept - How interesting or unique the game is. | #10 | 4.000 | 4.000 |
Presentation - How well executed the game is. | #10 | 4.000 | 4.000 |
Enjoyment - How much you enjoyed playing this game. | #18 | 3.387 | 3.387 |
Use of Theme - How well the game incorporated the given theme. | #22 | 3.484 | 3.484 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What assets did you use in this project?
VRIF - https://assetstore.unity.com/packages/templates/systems/vr-interaction-framework-161066#publisher
Quibli - https://assetstore.unity.com/packages/vfx/quibli-anime-shaders-and-tools-203178#description
The game looks beautiful! I really liked the visual style and all the packagings on the shelves 🛒
The goal was a bit confusing at the beginning but it became fun once I figured it out.
I loved all of the detail that went into this! Very polished. I also enjoyed some of the goofy sound effects and thought that the game loop was well done.
I played this game using knuckles controllers and found that in order to grip things I had to use my full strength on the grip sensor which tired out my hands and made it difficult to move while holding things, but otherwise it controlled well.
Really cool game! I like the idea of distracting Boberts for stealing the cheese! Also the visual is really polish and well made, for sure one of the best entry of the Jam! Nice work!
The art style and the ambience is really well made !
It took me a bit to understand what was the goal of the game but it definitely is a fun concept.
I had some issues with actually holding the items as they would just fall if I didnt constantly hold grip at full pressure (Valve Index).
Not sure if that is also caused by the grip problem but the only usable item was the milk jug :/
Nonetheless really cool game, well made !
The cats were hilarious! Awesome game, the art style was really great.
Really liked the visual style and how to mess with Bobert, those cats were inmense! Very good job, one of my favourites!
The game graphics are well done, and I loved distracting Bobert from his duties. It’s fun that you have to mess around to get that delicious cheese :D Poor Bobert!
I loved the vibes of this game! the music, the style and the beep boop every time I got caught :)
Great job guys!
I love it!
How can an art style be so fricking adorable.
At first I was a bit clueless about what to do, but then you interact with the environment and suddenly Bobert leaves his outpost of delicious cheese behind to take care of the mess you created.
If somebody asks - I definitely only took one cheese off the counter and I won't disclose further without my lawyer.
The game is cute and funny - go check it out!
I had a fun time just searching around for ways to distract Bobert. My favorite method of distraction was climbing on the bars and ziplining across the ceiling! I also loved the art style. I will say that it took me a while to figure out the objective was to steal the cheese, but that is probably just me being clueless haha. For this being your first game, this is great!
I played this too long :-). The art style is great and the gameplay is one of the more unique uses of physics objects that I've experienced. Excellent work, and I can't wait to see what other games you make!
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