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Pillow Fight VR's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation - How well executed the game is. | #17 | 3.792 | 3.792 |
Overall | #30 | 3.333 | 3.333 |
Enjoyment - How much you enjoyed playing this game. | #34 | 3.125 | 3.125 |
Concept - How interesting or unique the game is. | #35 | 3.375 | 3.375 |
Use of Theme - How well the game incorporated the given theme. | #48 | 3.042 | 3.042 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What assets did you use in this project?
VR Setup:
- VR Interaction Framework (Unity Asset Store)
Graphics:
- Flatkit Toon Shader (Unity Asset Store)
- Polygon Arsenal (Unity Asset Store)
Models:
- Bed and Bath Furniture Pack (Unity Asset Store)
- Customizable Skyboxes (Unity Asset Store)
- Plush Bears & Plush Elephants (Unity Asset Store)
- A few models from Sketchfab (https://skfb.ly/owP6S )
Music:
- Motion Array (https://motionarray.com/browse/producer/awesome-music/)
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Comments
This was so cute and funnnn!!! (And way more terrifying than I expected??)
Also, I know it's not the main part of the game but I loved the starting room. The shader you used on the models looks great and the poster on the wall with instructions was really helpful. I often end up putting UI/UX stuff at the end of my to-do list in jams but you game shows that it's really worth prioritizing. It makes it much smoother to start playing and adds that extra bit of polish.
Thank you so much for the compliments! It took a while to make the menu UI, so I'm happy it was appreciated :)
I need a fragmentation pillow! :D
Great idea! This would be a cool feature for the future.
I loved how cute this game looked and the concept sounds great.
Sadly, I couldn't finish playing because it was continuous movement.
Oh no! I'll look into adding a teleportation option in the future.
Well executed! zombie game vibes but with adorable teddy bears. Good job with the visuals!
Thanks for trying the game out! Who knew a zombie-style game could be so cute 😂
Nice work, love how you did the sudden death aspect of it!
Thanks! I appreciate you trying my game out.
Such a fun game, and despite the chilled music it was actually quite intense to turn around and see a horde of stuffed bears and elephants chasing after me haha. I also really like the art style which matches the game perfectly!
Thanks! I worked hard on the art style, so I'm glad you liked it :)
I did lot of physical activity oicking up the pillows!! :) Hitting the plushies with the pillows is satisfying and I also like the graphic style!
Thanks for joining the pillow fight! I'm glad you enjoyed hitting the plushies with pillows; I spent a lot of time trying to make it feel really good.
Had a grin on my face the whole time I played. About lost it when those plushes came flying from the sky. Also, LOVE the Flatkit asset, nice work on the aesthetic here, I feel like it really brought it together.
I'm glad you liked it! The plushies falling from the sky are pretty funny 🤣
Nice concept and implementation! It's funny when they all chase you as one big crowd haha 🧸
Thanks for giving it a go! The enemies can definitely group up and make for some funny moments 😂
Had so much fun playing this! Absolutely loved the visual presentation as well!!
Thanks! The visuals is one of the things I really tried to make stand out.
Hah, loved that. Felt comfy yet chaotic the whole time. Wonderful aesthetic!
That's great to hear! Comfy yet chaotic was exactly what I was going for.
Very cute idea! And despite the pillows and plushies, I didn't relax at all haha, that was frenetic! The sounds were great as was the idea behind the bonus level! At times the movement felt a bit odd to me (I think the side damping was high so you could move forward fast, but not as fast diagonally or to the side) but I see why that would make sense here since we don't walk as fast that way in real life xD
Also loved the animations on the plushies!
I'm glad you enjoyed the game! I appreciate the feedback on the movement, and I've already made the change in my project in Unity (:
Thanks for making the game! I think it makes sense to move that way, especially in a VR game; but after years of FPS games where movement is artificially the same speed in all directions (and especially some zombie games where the best strategy is to walk backwards as you retreat) it's just what feels natural to me haha
I loved it!
The audio was really calming. Reminded me of Forza actually xD.
I had fun playing this and I injured my self too (which shows I was quite involved) so good job:)
Thanks for trying it out! The music was one of my favorite parts too :)
Funny idea! I will play soon :)
Oooh, I didn't try the bonus level. It took me about 3 tries before lasting the whole round. Found out you can actually throw the pillows and hit the cute enemies. Great job with entry room and sound fx!
Thanks for playing! I really tried to focus on making the game look and sound great, so I’m glad you enjoyed it :)
So cute haha! Love the cell shaded look as well!
The bonus lvl were a lil spooky 👻
Thanks for trying my game! I’m glad you liked the bonus level (it’s my favorite)
I’m looking forward to trying your game once I get back into town :)