The theme is really amazing. And the music too. Nice work
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Coffeana Jons for VR Jam 2022's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept - How interesting or unique the game is. | #64 | 2.938 | 2.938 |
Enjoyment - How much you enjoyed playing this game. | #70 | 2.563 | 2.563 |
Overall | #72 | 2.594 | 2.594 |
Presentation - How well executed the game is. | #74 | 2.438 | 2.438 |
Use of Theme - How well the game incorporated the given theme. | #75 | 2.438 | 2.438 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What assets did you use in this project?
1) Assets from Unity Asset Store: Free Mummy Monster, Raw Wooden Furniture Free, Free Flashlight, Egyptian Desert Music Free Pack, SkySeries Freebie.
2) Textures from textures.com
3) Paper Cup from Turbosquid
4) Final run music from Lineage 2 (siege theme)
Comments
Fun and simple game. I was a little confused at first when trying to hold the torch in my left hand whilst moving with the joystick as the torch would move as well, but it wasn't an issue when I held the torch in my right hand while moving. But apart from that I enjoyed it and liked the Egyptian theme :)
Loved the music chosen for the game, it really fits within the theme. The flashlight and murals indicating you the way are quite helpful :) Try to use an interaction toolkit such as Hurricane or Open XR Toolkit for implementing distance grabbing for both the light and the paper cup. I got super annoyed by not being able to take the cup before the mummies got me in the end :(
Excellent work for a Jam and loving the trailer you made, it could be interesting for a real size VR puzzle game.
I liked the Indiana Jones theme. Well done!
I was surprised that I could move the flashlight way ahead of me like in the "I expect you to die" game 😂
This game definitely took me a few tries to complete because when a mummy killed me anything from that point on when interacting with anything would crash the game. In the end I did complete the game and I gotta say the music choice was very good, all 3 sound tracks. It was very hard to grab items but I'm sure you're aware of that. This game ran amazingly on the quest one which always deserves praise because of the quest one's lower specs, so amazing job on that. I also really enjoyed how when using the torch it would show the cool egyptian paintings on the wall, this alone could be used as a really cool puzzle solving mechanic in future projects. All in all, very nice project excellent work!
I giggled when right joystick turned and moved the flashlight, perhaps unintended! Fun little adventure though! My suggestion would be to turn down the brightness even further.
God Job on the game! 😃 Nice touch with flashlight cookie and the shining arrows!
Some minor feedback, I think you forgot to put the timestep to 1 / 72. To avoid grab able lagging behind. Also you can use XR Grab able instead of ray interactor if you want short distance pickup 🙏☺️
Sooooo big maze with cute zombies :)
By the way, I also made a maze for this jam, but it is more compact :D
I liked the flashlight mechanic and how the arrows would only show when shining the flashlight. However, I had some issues with picking up the flashlight at the beginning, as it wouldn't let me get close enough to the table (maybe a collider issue?), so I had to use passthrough to get to the light.
It's a fun game, got really scared when a mummy came out of nowhere. I liked how you gave the direction or else I would have definitely been lost. :)
Sadly, I was not able to find the cup and that's because it would randomly send me back to the start position after a while( no, there was no mummy around me) and it happened thrice.
Hi! Full discription and trailer is here: https://chotamsdev.itch.io/coffeana-jons-for-vr-jam-2022
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