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Davide Riccitiello

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A member registered May 04, 2017 · View creator page →

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Thank you for your valuable feedback!! In the next update, we’ll make these amendments. I placed a collider on the left side of the conveyor belt. You probably saw the chip falling from the right side of it… 😮‍💨 I’ll fix it:) thank you!

At the moment only Rift playable. If you have a quest use the Air link

Play it using your Quest connected to Air link. I forgot to install the legacy plugins for SteamVR

The 3D artist made everything in 8 days… 3D models and textures with Substance and Maya. I got surprised when the build size was just 80Mb. All in 1 texture and low poly models. Superb.

We had the same idea for the game! Good call :D

The game graphics are well done, and I loved distracting Bobert from his duties. It’s fun that you have to mess around to get that delicious cheese :D Poor Bobert!

What intrigued me most was the turret gun and the triangle shape portal. I love the mirror world you created once you stepped inside. Good job~!

I got a question. Does the app executes Quit.Application(); at the end?

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Next week I’ll push the SteamVR code. I thought with VRIF had a VR cross-platform compatibility

We are planning to make this game way longer, detailed, with a storyline up to the store distribution. Me and the 3D modeller we used the game Jam to test if we could work and have fun together. It seems we are a good match ☺️

Thank you for your feedback AoQ. I had so many things to program and implement that the hand animation was on my low priority list 😅 I appreciate the fact you liked it. The attention to details compliment should go to the 3D Artist. Also the concept idea’s his.

I got a goblin coming towards me first

How can I defeat the first boss?

I am dead tired. I don’t even know if mine got bugs xD

Oh wow… I couldn’t stop playing… even hurt myself lol. Good job

I loved the idea of keeping the game mechanic simple as the theme suggests. Good job!

Really cool game! Very addicting! Good job.

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Small advice to other developers. When you look at those penguins… just remember that using NavmeshAgents + Rigidbody is the worst possible choice for a 3 days Jam. This game is a memorial for our poured blood, sweet and tears more on fixing bugs rather than implementing features. 😂

It doesn't take that long to make it VR. You just need to download SteamVR in Unity and apply a camerarig into the scene.

Build again, and it's done

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unity5games! I don't know who you are but I would love to collaborate with you. Please leave me an email contact. I am a Unity Certified developer, and I would love to help you to make your project into Virtual Reality. 

Davide Riccitiello - davide.riccitiello@gmail.com