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A jam submission

Flambo's Quest: On The Edge of IsolationView game page

Help Flambo's friend in 3D platforming action!
Submitted by gamesplusjames — 1 hour, 22 minutes before the deadline
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Flambo's Quest: On The Edge of Isolation's itch.io page

Results

CriteriaRankScore*Raw Score
Fun/Design#323.8183.818
Technical Implementation#403.6363.636
Overall#843.3643.364
Theme/Limitation#903.2733.273
Music/Sound#1492.9092.909
Graphics/Animation#1503.1823.182

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game apply the limitation (and optionally, the theme)?
Your aim is to reach the game's boss, you friend Flambrean and stop them. They are 'On the edge' of losing their way in the world without a friend to guide them..

Team Size

Solo (1)

What main engine/tool/language did you use to construct the game?
Unity

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Comments

Submitted(+1)

GG!!!!!!!!!!

(+1)

Wow great, this had the whole story to play - and i played it to end! Very cool, the ending was a surprise. Everything works together, i guess: Icy friend controlled the world and created spiky creatures guard it. There were no aggressive hostility and the there  was something to really do. Some real levels into this too!

The camera angle was a problem, it should be rotating or from a longer distance to the player character. Also the jumping height could be more higher, so the player would have some time to decide where to try land. Some different enemies variations would be great too. I really like how your character can "charge" and move faster and be more effective. Idea in this is like to combine Super Mario + Sonic, but it's fun to see how far you get with this for a Jam game.

Submitted(+1)

Wow that’s amazing! Great job, the only feedback I have was the running and jumping seemed quite hard to get right.

Impressive you managed to do all that solo.

Submitted(+1)

Really really really impressive for a 10-day game project made by one person. Honestly, it's impressive period. Movement feels good, art is charming and vibrant, and I loved the twist with the boss fight at the end. Only really gripe is that the controls are kind of awkward with keyboard.

Also, seeing the title screen with the subtitle "edge of isolation" with a cute smiling cartoon character staring at me made me crack up. Hilarious.

Submitted (2 edits) (+1)

AMAZING how did you make a 3d platformer in ten days especially one with a story, collectibles, and a hub! this is EPIC. and the only thing which was kinda annoying was the small platform jumps in the second level.

Submitted(+1)

Flambo is that straight up dude!  Really liked this game alot.  Love 3d platformers and they are very rare in jam games.  I enjoyed the way there was kind of an overworld with the main level and the two sub levels.  Controls were nice. Camera being static on the x axis made some of the jumping a little hard but not too bad.  It was definitely a fun game. Good work!

Submitted(+1)

I looooove 3D platformers ! This was really fun, the momentum was a bit clunky at times, but I had a real good time and the story was super cute too. Good job !

Submitted(+1)

I loved the 3D world, it reminded me of some Sonic games. Not losing life when falling into the water is very cool, because the fixed camera makes it difficult to accurately jump sometimes. Good job!