That was so elegant! I just want to see more! The short encounters kept me excited for more but were still challenging enough to be satisfying. Final boss encounter had biggg boss vibes with just the simplest of changes.
One suggestion is for the turrets that change direction in a repeated pattern - I kind of wish there was an indicator showing where they were gonna shoot. Avoiding the projectiles was already challenging enough - having to remember where it was gonna shoot next didn't particularly make the challenge more satisfying for me, just a little more frustrating.
Well done and overall enjoyed my time playing it!
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