Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Yes, Boss.View game page

This game was made for VimJam2, and its my fist game without a tutorial.
Submitted by Biniyam (@Biniyam21) — 1 day, 22 minutes before the deadline
Add to collection

Play game

Yes, Boss.'s itch.io page

Results

CriteriaRankScore*Raw Score
Graphics/Animation#2952.1213.000
Theme/Limitation#3032.1213.000
Technical Implementation#3511.5562.200
Overall#3511.6692.360
Fun/Design#3621.5562.200
Music/Sound#3830.9901.400

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game apply the limitation (and optionally, the theme)?
you are ON THE EDGE of getting fired. Do everything what your Boss says correctly

Team Size

Solo (1)

What main engine/tool/language did you use to construct the game?
Unity

Which diversifiers did you use, if any?
This is literally my first game I ever made.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Congratulation!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11 

Submitted

Yeah... I am literally speechless...

This certainly is something! The graphical assets kinda look like you ripped them from rpgmaker rtp? Doesn't matter. For your first game, this is not at all bad! Just keep it up and improvements will start to show.

Developer

Thank you. I really  appreciate that

Submitted(+1)

Ya know, for a first game, it's a lot better than I did for my first game. Never pushed past the movement in the beginning. The Pixel Art is a little blurry, but it still looks pretty cool. I wish there was a bit more to it, but you did a good job

Developer

Thank you

Submitted

I like the visuals of the game. It looks like you've put a lot of work into them. The theme is mostly in the story, not much gameplay wise. There is no sound in the game (which I get, my game had barely any sound too) so there is probably some opportunity for atmosphere lost. Your button raycasts don't work as they should, probably a scaling issue. Look into using anchors more. Wall colliders are off too - it is not intuitive entering the door.

Developer

Thanks for the comment <3

Submitted

Looks like the game needs some workaround, please let me know if you update it!

Developer

its b/c its my first game, I like ur game though.