This was fun and a nice little core loop. Trying to manage the belt placement was an interesting challenge too. Great work as always!
gamesplusjames
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The movement and shooting felt nice and the wave based system felt challenging enough. The special move mechanics were interesting but I couldn't work out the benefit of creating an extra ship when enemy spawning and your own movements are so unpredictable. With a little work I do feel like it could be made into something really nice though! Great job :)
This was great! When I saw the preview of it during the jam I knew it would be a good one instantly :D I love the artstyle and running around managing the temperatures was a lot of fun! I could definitely see this being expanded with more elements to manage :)
I unfortunately had the same bug as @bdanreilly but it didnt take away from how much I enjoyed the game :) Great work!
This was fun but got stressful very quickly. Three body parts felt like a lot to deal with especially at the start. It might have been good to start with them having all 3pieces the same for the first few and one hit killing and then getting harder as you get further in, to give the player a sense of progression. But what is here is still fun and stressful in the good way. trying to manage your shots as they cycle is a really unique and interesting challenge and I like the speeding up punishment too. Very nice work!
This was great! i love the dice roll mechanic, it added an extra step of panic to trying to grab the right ingredients, and it's one of the more interesting twists I've seen on this kind of assembling food/drinks games in general! The music was very quiet in the game compared to the sound effects. Also I didn't know that ducks could be so grumpy and impatient... :D I love how the art looks in the game too. Great work!
This was fun! I like how it looked but some of the puzzle solving was a little confusing. I felt like I wrapped my head around the first section but then in the black rooms half the time it felt like I was just guessing :D I made it to the end though so I must have been doing something right! Nice work!
This was fun and there was so much to explore in there! It was a little hard finding my way around and jumping on some of the slopes was a little awkward, especially trying to get to the crafting bench. The size made it a little hard to navigate back to things but also obviously added a great sense of scale to the game. I loved the character model too! Great work!
This was a really cool idea and a great mix of 3 classics! I was surprised in the best way when I accidentally shot the paddle. This works great as a single player or as 2 player and although you're supposed to work together I could definitely see screwing over your partner at the last moment being fun too :D Great work on this!
This was a fun concept! The catching mechanic was a bit unclear at first and being unable to shoot while it stayed active for too long was a little awkward but then being able to fire big slices of buttered toast made up for it :D It controls quite nicely and I really liked the music too! Great work!
This seemed like a fun idea! Unfortunately I couldn't get anything to work, when I approach the machine a dispense button comes up but it doesn't do anything. Having to hold right click to look around and having it move slowly no matter the sensitivity didn't help too :) I would love to see how the game actually plays out! Well done on completing something in the jam time though! :)
This was cool! There's so much content in here, I'm amazed you got it all done by yourself in 48 hours! It was definitely challenging, but finding out I could walk through all the walls helped :D I liked the recharging arrows mechanic, it really suited my favourite playstyle of hanging back and picking things off from a distance. Nice work!
This was a cool idea! Having random elements appear was a lot of fun to see what would happen. I did run into an unwinnable situation though where shots spawned healzones which was great for me but also worked for the enemies making them invincible :D It was a lot of fun flying around though and the recharging health was very helpful too! Nice work!

































