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A jam submission

Switch Up!View game page

Switching It Up!
Submitted by Rogue Studios (@roguestudiosdev) — 2 hours, 31 minutes before the deadline
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Switch Up!'s itch.io page

Results

CriteriaRankScore*Raw Score
Originality#74.0174.400
Gameplay#143.5603.900
Audio#143.5603.900
Overall#223.4693.800
Visuals#253.2863.600

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What was the most challenging part of making your entry?
The most difficult part was figuring out how to switch to different challenges, and apply the specific events to the gameplay.

What was the most fun part?
Honestly, just making a game from scratch for fun. This was my first game jam, and it was really nice to do something that I have not done before, whilst testing my strengths/ weaknesses.

Anything else to add? (important controls, assets used, special mentions, etc)
'A'&'D' to move. 'SPACE' to jump. 'E' to pick up object you're standing next to. 'Q' to throw that object

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Comments

HostSubmitted

This was a cool idea! It was a little hard to find the pickups until there were lots of them around so the first 30 seconds were usually a little bit wasted. There was a good variety of random effects though which was really nice. The core gameplay loop was nicely satisfying though :) Great work!

Submitted

I love the concept of this game! The title screen is also super cute!

Even though I'm super bad at it I still had a ton of fun! I really enjoyed seeing all the switched up mechanics :)

Submitted

This was one of my favorite games of this jam! The theme alone is so wacky and fun, it made me want to keep playing to see what all of the potential "mix-ups" of the gameplay were going to be :D

If I did have a super minor bit of critical feedback, I would have liked to see some type of arrow indicator pointing towards where the nearest collectable was located. There were occasions where it felt like I was wasting a ton of time because I was just not finding any cubes around me, which was a bit frustrating.

Something like a guiding arrow could even be used for designing additional mix-ups! Like, maybe the arrow could disappear for a round, or it's direction could become inverted so that it actual points away from collectibles.

Anyway, this was loads of fun and I would love to see it expanded upon further!

Submitted

The sudden flash in this game spooked me a little. However, the game is fun and challenging.

Submitted

Other than it uses the incorrect monitor and then does not resize properly when I turn off all monitors so it goes onto the main one, it seems pretty good.  Took me a while to learn how to pick up and throw, but the controls are good and music is cute.  I like the confusing changes that happen.  Not certain how to score yet.

Submitted

I love the concept with this game, and the controls are super snappy. Graphics are kinda simple but its not like there was much time for that anyways.