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A jam submission

2099View game page

Submitted by nothingjustaworld — 2 hours, 9 minutes before the deadline
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2099's itch.io page

Results

CriteriaRankScore*Raw Score
Narrative design#2252.0662.667
Art#2262.5823.333
Uniqueness/Creativity#2462.4533.167
Sound Design#2692.1952.833
Overall#2852.2212.867
Fun Factor#3651.8072.333

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Agreement to Official Rules and Terms

I Agree

Team Size
1

"Most Creative Usage of Anniversary Assets" Submission

Yes

Unity Affiliation

No

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Comments

Submitted(+1)

With how start of the game look, I didn't expect that actual gameplay is an aim trainer.

Submitted(+1)

I also had that same crashing thing which felt a little punishing in addition to being confusing because it seemed like my score was punished for pushing the green buttons but then I didn't push one and the game failed :D Apart from that though, it was an interesting idea :)

Submitted(+1)

Unfortunately, while the game has a really nice style it kept crashing and I was unable to complete the initial level. Once I fell out of the vent and approached the computer / terminal it crashed.

Developer

Oh, my game design mistake. It's not obvious that you have to press all the message buttons that appear on the screen, and if the time runs out the game closes, instead of the loss screen appearing (my friend didn't get it today either)