Play game
TakingFrom's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #26 | 3.375 | 3.375 |
Gameplay | #30 | 2.875 | 2.875 |
Audio | #31 | 2.813 | 2.813 |
Overall | #33 | 3.000 | 3.000 |
Visuals | #48 | 2.688 | 2.688 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What was the most challenging part of making your entry?
Time management.
What was the most fun part?
My keyboard sound.
Anything else to add? (important controls, assets used, special mentions, etc)
Keyboard requires to play the game.
Leave a comment
Log in with itch.io to leave a comment.
Comments
Very Nice... I tried using LibGX before. my brain needs visual aids when creating. Good Job!
This was a fun concept! The catching mechanic was a bit unclear at first and being unable to shoot while it stayed active for too long was a little awkward but then being able to fire big slices of buttered toast made up for it :D It controls quite nicely and I really liked the music too! Great work!
nice little game catching and throwing bread at enemies is interesting. Not to mention when you catch enough you throw out super sized bread. Good job and yeah time management can be a pain.
Can't go wrong with bread. The controls were a little finicky for me, but I still had fun!
BREEEEEAAAD!!!!
This was fun. I do wish that the parry/catching projectiles ability was a bit more effective. It felt like it was impossible to hit the air enemies as long as they did not fly towards the bottom of the screen.
Great job!
im hungry now. good game !
Actually controls really well, and the concept is fun.