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A jam submission

TakingFromView game page

Submitted by TheRulerMeasure (@TheRulerMeasure) — 1 hour, 44 minutes before the deadline
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TakingFrom's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#263.3753.375
Gameplay#302.8752.875
Audio#312.8132.813
Overall#333.0003.000
Visuals#482.6882.688

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What was the most challenging part of making your entry?
Time management.

What was the most fun part?
My keyboard sound.

Anything else to add? (important controls, assets used, special mentions, etc)
Keyboard requires to play the game.

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Comments

Submitted

Very Nice... I tried using LibGX before. my brain needs visual aids when creating. Good Job! 

HostSubmitted

This was a fun concept! The catching mechanic was a bit unclear at first and being unable to shoot while it stayed active for too long was a little awkward but then being able to fire big slices of buttered toast made up for it :D It controls quite nicely and I really liked the music too! Great work!

Submitted

nice little game catching and throwing bread at enemies is interesting. Not to mention when you catch enough you throw out super sized bread. Good job and yeah time management can be a pain.

Submitted

Can't go wrong with bread. The controls were a little finicky for me, but I still had fun!

Submitted

BREEEEEAAAD!!!!

This was fun. I do wish that the parry/catching projectiles ability was a bit more effective. It felt like it was impossible to hit the air enemies as long as they did not fly towards the bottom of the screen.

Great job!

im hungry now. good game !

Submitted

Actually controls really well, and the concept is fun.