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A jam submission

Island EscapeView game page

You are a boy trapped on an island. You need to escape or become part of the island forever.
Submitted by Josh — 18 hours, 39 minutes before the deadline
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Island Escape's itch.io page

Results

CriteriaRankScore*Raw Score
Music/Sound#1472.9232.923
Technical Implementation#1502.9232.923
Fun/Design#1942.7692.769
Overall#1962.7542.754
Graphics/Animation#2072.8462.846
Theme/Limitation#2672.3082.308

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game apply the limitation (and optionally, the theme)?
Boss Battle, Platforms for On The Edge

Team Size

Solo (1)

What main engine/tool/language did you use to construct the game?
Unity, C#

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Comments

Submitted(+1)

Sometimes it is not controlled well although I feel that it is a bit generic, but in art it is very good.
Developer

Thank you for the feedback. I will be working on the controls as I go. I will work on them more while I work on the next upload. I tried to get the controls as polished as I could while also getting the world done in 10 days. 

Submitted(+1)

I'm not seeing a point in the double jump considering a vast majority of the jumps require it because of the shallow jump. I think the player just having a bigger jump would be better than the double jump here. But hey, good work. There's a decent amount of content here

Developer

Thank you for the feedback. I will work on these things for the next upload

Submitted (1 edit) (+1)

The game has character, I like the colors, the vividness to it, and the questionable "am I committing child murders whenever I defeat the enemies considering that if I stay log enough I become one of them? How many before me tried but failed and are now stuck waiting to be squished?" ;)

Developer

I am glad that you enjoyed it.  I am going to making a lot of fixes and adding more things in the future. I would like to eventually have 5 worlds with a boss fight at the end of each world, and then possibly a big boss fight before the end of the game. There are a lot of different things that I would like to do with it, but the storyline was a spur-of-the-moment thing. It may change as the game changes and becomes more than it is now. 

Thank you for the feedback. 

Submitted

Gameplay posted 

Developer(+1)

Thank you again for the feedback. I will implement a little cutscene for the game over screen and I will work on the controls as I continue building. I did get a lot of feedback on the invincibility frames, so I will definitely be increasing those. I wanted to do a lot more before the submission of this first version, but I didn't have any more time. I spent a lot of time on mechanics and then I cut myself short on levels. 

Thanks again for the feedback.

Submitted(+1)

Fun game with a lot of content. Liked how enemies all had patterns to learn, like waiting for birds flying down. Would suggest invulnerable frames so touching one enemy doesn't stun lock and kill me.

Developer

Thank you for the feedback. I seem to be hearing a lot about the invincibility frames. I will definitely fix that when I post the update to the game. I am glad that you liked it. If you want to be notified when I post the update, you can follow me and I will make sure you know when I post the updates in the future. I will be making a lot of changes in the updates. I will post as I complete each new world. 

Thanks again and congratulations on the game jam.

Submitted(+1)

I' a simple person, I see opossums, I download! It was a cool game, very nice art but it felt like many different art styles  and pallets. The controls felt a bit clunky but you can easily get used to them. Other than that, it is really worth playing!

Developer

Thank you for the feedback. I am glad that you liked it. I will fix things in future updates. 

Submitted(+1)

Nice platformer. Well performed with some alex kid vibes.

Developer

Thank you. I am glad that you liked it. I have some updates to do and some changes to make, but I will work on them as I build. 

Submitted

The Game Is Alot Of Fun. The Art Doesn't Really Fit. But Everything Else Is Soo Good! The Movement Is Fluid. The Jump Is A Bit Low. I Like The Mario Vibes. I Love That There Something New In Every Level. To Be Honest. I Love The Game! Hope You Keep Making Game And Having FUN! =D

Submitted(+1)

Nice game! Looks good, feels good to control. The frogs are a bit hard because they jump so high and so often, that you can't really wait for them to stop jumping. If they only jumped like three times, you could time your attack better since you would know when they stop. And like the others said, a bit more invincibility time would be great.

All in all great start for future updates.

Developer

Thank you for the feedback. I will be sure to make a few changes to the enemies and the invinc time. I am glad that you liked it. 

Submitted (1 edit) (+1)

loved your game 

Developer(+1)

Thank you. There are a few things that I need to take care of, but I feel like, for the 10 days, it was pretty decent.  I am glad that you liked it.

(+1)

A nice little platformer! Will just say against the frogs especially a little bit more hit invulnerability would be super nice, as with how short the invun is it's super easy for them to combo.

Developer

Thank you for the feedback. I will definitely fix that in the next update I make. I am glad you liked it. I hope you had fun with it. 

Submitted(+1)

Hey, cool game, congrats on the jam!

I liked the elegance of the game, it seems very polished :)

One thing I missed and could leave as feedback would be to give the player a small invulnerability interval after being hit. Multiple times I lost more than one life at once because of it.

Developer

Thank you for the feedback. I will be sure to implement it in future updates.