Oh I'm sorry to hear that! I thought I had that working! Thank you for playing, I'm trying to fix all the TTS issues.
Ericbomb
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Oh it's been forever Mayana!
I'm glad you liked it! I'm really happy with the game play loop, so I plan to fix a lot of the bugs. Game jam things where I ran out of time to fix things.
As for keys, yeah I'm thinking I'll switch to Ctrl = cancel, space = accept, then WASD/Arrow keys for movement.
I'll look into all these issues and see what I can do! Thanks for playing!
Thank you for the kind words!
So I got a lot done because I stole large parts from old failed projects (my itch.io profile is a graveyard of half completed turn based RPGs). But it led to a lot of weirdness that you experienced, because I was stitching stuff together.
I had a wonderful team mate help with music and it all around turned out super nice!
Those are a lot of issues I didn't even consider because I'm sighted, so I'll for sure revamp the inventory, monster selecting, and shrines! I'm glad you have fun, and I'll for sure let you know once things are even more accessible and balanced!
Hello! Just letting you know the third jam has been announced and would love if you participated again since your entry was so amazing!
https://itch.io/jam/games-for-blind-gamers-3
Hello! Just letting you know the third jam has been announced and would love if you participated again since your entry was so amazing!
https://itch.io/jam/games-for-blind-gamers-3
Hello! Just letting you know the third jam has been announced and would love if you participated again since your entry was so amazing!
https://itch.io/jam/games-for-blind-gamers-3
Hello! Just letting you know the third jam has been announced and would love if you participated again since your entry was so amazing!
https://itch.io/jam/games-for-blind-gamers-3
Hello! Just letting you know the third jam has been announced and would love if you participated again since your entry was so amazing!
https://itch.io/jam/games-for-blind-gamers-3
Hello! Just letting you know the third jam has been announced and would love if you participated again since your entry was so amazing!
https://itch.io/jam/games-for-blind-gamers-3
Hello! Just letting you know the third jam has been announced and would love if you participated again since your entry was so amazing!
https://itch.io/jam/games-for-blind-gamers-3
Hello! Just letting you know the third jam has been announced and would love if you participated again since your entry was so amazing!
https://itch.io/jam/games-for-blind-gamers-3
Hello! Just letting you know the third jam has been announced and would love if you participated again since your entry was so amazing!
https://itch.io/jam/games-for-blind-gamers-3
So the narrator uses the built in windows TTS (called SAPI) if you don't have a screen reader like NVDA open.
So for whatever reason the two decided they were pointing different places. Which is funny and not something I've heard of, but they are two different applications technically, so totally possible.
Then despite being bad at the game, you understand :D
You can cheat by looking at the map in the game files if you like, or you can even edit them to add more platforms.
But yeah audio games take some getting used to. Despite playing a decent amount their are certain games I've tried to play where my ears just refuse to make sense of all the information. I don't even dare try to play any of the audio game FPS games, cause I'd get farmed.
Oh thank you! I actually was making changes like right before submission so I didn't have anyone else test, so I kind of just went off of feel on if the audio queues were good enough.
I've made a decent handful of audio games, so I have an "ok" sense of that... but some still missed the mark terribly. So if you got through that's great to hear!
Hello everyone, I'm still working on this since having made the game The Fourth Dragon, and there were features missing from Fourth Dragon on the front end I want to get fixed before having other users try to make a game with this tool/engine!
Here is my short to do list:
Able to access/use inventory out of combat
Able to view abilities/health/mana of party members out of combat
Ability to add Store/items into store
Make messages/cutscenes be able to be marked as single use when not tied to battle
Change how randomized encounters work so that more control over how often monsters appear
Skill trees that allow adding of new abilities/stats based on picks. Also would allow marking stat increase as 0 so could make it so skill tree is only stat increase method.
Able to find out HP/MANA of all party members in combat
Some of these features I've already added, but wanted to put them here for completeness of what I'm adding! Once these features are added, the plan will be to fix all known bugs and work on the back end! But those along with already completed features will be the features for the first release alpha build! Let me know if you have any questions!