I really like this game! It's like a contra but with lots of muscles and fluffiness.
one of my favorite games in this jam so far!!
| Criteria | Rank | Score* | Raw Score |
| Fun/Design | #2 | 4.353 | 4.353 |
| Overall | #3 | 4.147 | 4.147 |
| Music/Sound | #4 | 4.265 | 4.265 |
| Theme/Limitation | #8 | 4.000 | 4.000 |
| Graphics/Animation | #17 | 4.353 | 4.353 |
| Technical Implementation | #23 | 3.765 | 3.765 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
You chase/fight a Boss pretty much the whole game. Your character in "on edge" and needs the comfort of his bunny friend, to keep his carrot level high enough. If you fall at one carrot aka 1 HP, you are "on edge" and have a stronger attack, but get killed by anything.
Team Size
What main engine/tool/language did you use to construct the game?
Unreal
I really like this game! It's like a contra but with lots of muscles and fluffiness.
one of my favorite games in this jam so far!!
This is well made! Cool use of themes and just really fun overall. The humor was great too!
What an amazing game! Congratulations on the great submission, it was a so satisfying to play it :)
One of the more polished games I've played from this jam!
I've been really excited to play this game I think the gameplay is solid, the artwork matches and fits a nice theme and the boss has nice mechanics, I enjoyed this a lot and really hope I can see more from you later on! also the bunny is cute but i immediately tried killing it-
if you have time id like some feedback on my game, https://itch.io/jam/vimjam2/rate/1199299
Realy nice game! The theme and limitation are implemented well, the art is pretty nice, and it is realy fun to play.
Really solid job on this one! Really impressive with the amount of mechanics you were able to fit into the game in only 10 days. Boss cycles were all fun and unique from each other. The falling stage was a super nice touch. And you also were able to work a compelling story into the game. For what's its worth I did not encounter the level loading bug as well. Really well done!
Had so much fun playing this game and I didn't want to put it down. You did a great job on this. Love the use of On the Edge.
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