Hey, pretty fun!
Very snappy controls and animations!
I'd love if maybe I didn't have to be pixel perfect about aiming at the enemy ;)
Criteria | Rank | Score* | Raw Score |
Overall | #48 | 3.326 | 3.326 |
Relevance To Theme | #52 | 3.705 | 3.705 |
Design | #59 | 3.250 | 3.250 |
Innovation | #66 | 3.023 | 3.023 |
Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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another guy #9011
Hey, pretty fun!
Very snappy controls and animations!
I'd love if maybe I didn't have to be pixel perfect about aiming at the enemy ;)
Super cool concept. Really like the aesthetic of the game too, simple but clean and effective. A fast paced synth/electronic sound track would accompany this game really well and would add to the action a lot, maybe something to consider if you take this further. Only issue I had was with the combat, clicking on enemies felt a little bit awkward at times but I still enjoyed the idea of using dashing as an attack.
Game looks very good but was boring to play for me. I didn't really like the dash mechanic which works only if you click at an enemy. I think that implementing the dashing in the direction of the mouse pointer would help. Also I was expecting more puzzles, because I really see no point in the world switching if you just need to fight enemies most of the time. I must admit that the switching mechanic itself is implemented pretty well as well as everything in this game, and, again the VFX is really good.
The world switch and character movement mechanics feel really good. There were some bugs but that's to be expected. Really fun!
Very good game ! Lots of potential for a little indie game, it hasthis charm close to VVVVVV. I just had a little trouble at first understanding how to kill enemies. A very good surprise :D
Good artstyle, I would love to have some "ghost" preview of where platforms in othe worlds are. That would be great.
that red dots always stucks me in walls :((( btw great concept loved it ^^
Really polished look, nice one! I'm not fully on board with the mouse controls, but that's more a matter of preference. Also a bit more player affordance on when the dash is available. Really good job though!
Really fun to play but I got stuck on a wall once. Great visuals btw.
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