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A member registered Jun 01, 2020 · View creator page →

Creator of

Recent community posts

thank you so much^^

nice work^^

nice work ^^

i think there is a problem with colliders while animating the character. when i'm falling near the wall and then rotating my self to wall, it teleports me other side of the wall. nice work:)

level design and color scheme is really promising! but its so short i think^^

nice work but i think it needs a tiny tutorial:)

nice work^^

nice work ^^

i didint get the win condition:( btw nice work:)

bouncing makes me triggered xD nice work!

very interesting idea loved it! please improve this^^

you made me cry^^ thanks so much!

loved the idea! great work^^

mechanichs ✔

gameplay✔

design✔

post-processing^^ ✔

very cool idea! loved it!

nice work loved it<3 maybe it need more vertical vision :)

thank you so much hope you liked it^^

weell maybe you need to think about biomes like  minecraft. forests, deserts, snow and d2 like dungeons with dungeon entrances:) maybe muddy areas will teleport to different planets:)

i love the sound effect! xD nice work!

please speed up the red line please xD

omg you've triggered me xD my hands are shakin'

i've some questestions

why all the projectile colors are same? i think it needs contrast to recognize is it dagerous or safe.

why enemies moves pixel perfect but player and projectiles moves smooth?

btw nice work ^^

nice work but dots disappear when one of them moves too far away.

i think i needed more tricky levels :) nice work!

my left and right hand are not synced thats what i learned xD

nice work but it needs a restart button :/

please add some exploration mechanics<3 nice work

love the mechanic and design. great job^^

nice work! i need more puzzle mechanics and story twist^^

logic gates are cool idea i like it! a tiny feedback: ui response might be more automated! nice work <3

this is an interesting idea! really liked it. nice work <3

tiny feedbacks:

- maybe the masking needs a transition from grass to dirt.

- random events:)

nice work <3

i think this need more tricky levels. nice work :)

levels are sometimes triggering me but it keeps me on playing more xD

aww! i see the problem. thanks for the response:) it's ok with the build version.

all of them are double jumps :((

that red dots always stucks me in walls :((( btw great concept loved it ^^

omg! i cant even pass the first two spikes with double jump. jumping force is so low-__-

i think we all love arcade <3 nice job!

assets are so cool love the bubble jiggling <3

great work and idea love that^^ and also thats my favorite asset pack <3