Came back for another playthrough, and managed to unlock the 50 marble section.
I found myself wishing that that last segment wasn't a dead end with a narrow path, but it was still fun to try and navigate with a big old long marble train :)
Hope you had a positive experience with Godot, and thanks for doing a Linux build :)
Great game, great gameplay loop. I really really like the graphics, it looks very polished and the game was a lot of fun.
Only thing is that unlocking platforms takes a bit too much time (maybe a countdown could be shown on screen to display how many more marbles have to be unlocked before the next expansion) and my playthrough saldy came to an abrupt end when the fourth (?) platform was only wide enough for one marble and disaster struck. Still was a fun experience.
This is a cool lil thing! I guess most of the time was spent on the graphics, because they look great. It's super simple but it works really well. I would have wanted there to be a reward for going speed because right now it's kind of a useless feature for anything other than saving time. Great work!
This is most beautiful snake game interpretation I ever played. Said "WOW" when I collided and half of my train start cracking! Beautiful! My best is 53. I think camera movement can do little input smoothing, but it's a minor issue.
Oh heck this was brilliant. This game communicated its concept perfectly and hooks the player in seconds. The controls actually remind me a bit of Super Hexagon, in a weird way, and I love it.
The marbles look really good! Can't even tell if the inside is a model or a shader. I messed up on the third area cause the bridge only fits one marble unless you're really careful. Screenshot taken seconds before disaster.
This is a lovely little game as you really have to think about keeping out of your own way as you get longer. You do in regular snake of course, but this works very nicely. I couldn't get off the first level though! The marbles look pretty cool too!
Comments
Came back for another playthrough, and managed to unlock the 50 marble section.
I found myself wishing that that last segment wasn't a dead end with a narrow path, but it was still fun to try and navigate with a big old long marble train :)
Hope you had a positive experience with Godot, and thanks for doing a Linux build :)
I've only had time for a little session so far, but enjoyed what I played. Great work as always - I love those background stars :D
love it! I just zoned out playing this :D Very meditative
This is so cool! The art is awesome and gameplay idea is fantastic yet simple. Like Snake but better!
Great game, great gameplay loop. I really really like the graphics, it looks very polished and the game was a lot of fun.
Only thing is that unlocking platforms takes a bit too much time (maybe a countdown could be shown on screen to display how many more marbles have to be unlocked before the next expansion) and my playthrough saldy came to an abrupt end when the fourth (?) platform was only wide enough for one marble and disaster struck. Still was a fun experience.
PSA: You can make it back, you just have to want it enough.
Great entry :D
76 to beat
This is a cool lil thing! I guess most of the time was spent on the graphics, because they look great. It's super simple but it works really well. I would have wanted there to be a reward for going speed because right now it's kind of a useless feature for anything other than saving time. Great work!
This is most beautiful snake game interpretation I ever played. Said "WOW" when I collided and half of my train start cracking! Beautiful! My best is 53. I think camera movement can do little input smoothing, but it's a minor issue.
Another marvelous creation by Sophie. Sheer brilliance. Can't wait to see it develop more.
Oh heck this was brilliant. This game communicated its concept perfectly and hooks the player in seconds. The controls actually remind me a bit of Super Hexagon, in a weird way, and I love it.
The marbles look really good! Can't even tell if the inside is a model or a shader. I messed up on the third area cause the bridge only fits one marble unless you're really careful. Screenshot taken seconds before disaster.
59! Got stuck with no way back. :(
Fave of jam so far, also easy to control for me.
This game is delightful. Kept me engaged despite its simple gameplay loop for quite some time. Well done!
This is a lovely little game as you really have to think about keeping out of your own way as you get longer. You do in regular snake of course, but this works very nicely. I couldn't get off the first level though! The marbles look pretty cool too!
I managed
Cool game, I was able to score 18, but I think you export the game in debug mode and not release. But cool concept, good execution!
Nice look!
I enjoyed playing this little game!