Uffff. Kaće 4??
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This game is like made for me! I'm the kind of a person that loves watching every single astronaut report when they passionately talk about their experiments, and then in the end say that they actually have no idea what they do, they're just there to flick switches and push buttons and the real scientists are on the ground, and then proceed talking about food. :D I've dreamed of making a game that feels like that and this is it! All the little technical details are so cool and I enjoyed every little bit of it!
Edit: Oh also, the game made me paranoid about fires now, I'll be looking out for crimson glints around the icy hills. Thanks for that! :D
Ahhh, so close!!
I made some updates btw, now you can setup spring and damper in config.ini. Seems like softening it (e.g. 20/2) can give you faster times (as wheels are more often in contact with the ground)
Yup, it works now! I thought there was an issue again as it hanged for a bit and went into "not working", but I just waited a few seconds and it worked! Cool game! Both of us have 3rd person racing games :)
Yes, indeed, there are a lot of pixel lights. We are using deferred rendering, there aren't too many light overlaps, and also no point light shadows, so it is quite efficient. There is no special activation of lights, they get spawned together with walkways, but since in deferred rendering it only matters how many pixels on screen one light covers, rendering distant lights is actually very cheap. Btw, runway lights are just bloomy billboards, not true lights.