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Results

28 entries were submitted between 2017-11-01 00:00:00 and 2018-02-04 23:59:59. 100 ratings were given to 27 entries (96.428571428571%) between 2018-02-04 23:59:59 and 2018-03-04 23:59:59. The average number of ratings per game was 3.6 and the median was 4.

Cool Beans

by grzala

Ranked 1st in UI & UX; visual design, clarity & ease of use, guidance, accessibility support with 4 ratings (Score: 3.250)

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CriteriaRankScore*Raw Score
Gameplay; core mechanics, objectives, balancing, progression#14.0004.000
Features; gameplay enhancements, integrated systems#13.7503.750
UI & UX; visual design, clarity & ease of use, guidance, accessibility support#13.2503.250
Creativity; innovation & originality across design, concept & execution#43.0003.000

Samerai

by UncleZan

Ranked 5th in UI & UX; visual design, clarity & ease of use, guidance, accessibility support with 4 ratings (Score: 2.750)

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CriteriaRankScore*Raw Score
UI & UX; visual design, clarity & ease of use, guidance, accessibility support#52.7502.750
Gameplay; core mechanics, objectives, balancing, progression#62.7502.750
Features; gameplay enhancements, integrated systems#72.7502.750
Creativity; innovation & originality across design, concept & execution#102.7502.750

Rad Racing

by GMWolf

Ranked 5th in UI & UX; visual design, clarity & ease of use, guidance, accessibility support with 4 ratings (Score: 2.750)

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CriteriaRankScore*Raw Score
UI & UX; visual design, clarity & ease of use, guidance, accessibility support#52.7502.750
Features; gameplay enhancements, integrated systems#72.7502.750
Creativity; innovation & originality across design, concept & execution#182.2502.250
Gameplay; core mechanics, objectives, balancing, progression#231.7501.750

Game of Goofs

by LukeBurton

Ranked 8th in UI & UX; visual design, clarity & ease of use, guidance, accessibility support with 4 ratings (Score: 2.500)

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CriteriaRankScore*Raw Score
UI & UX; visual design, clarity & ease of use, guidance, accessibility support#82.5002.500
Features; gameplay enhancements, integrated systems#122.5002.500
Creativity; innovation & originality across design, concept & execution#132.5002.500
Gameplay; core mechanics, objectives, balancing, progression#192.2502.250

Brawl Bay

by RattyWillow

Ranked 12th in UI & UX; visual design, clarity & ease of use, guidance, accessibility support with 3 ratings (Score: 2.309)

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CriteriaRankScore*Raw Score
UI & UX; visual design, clarity & ease of use, guidance, accessibility support#122.3092.667
Gameplay; core mechanics, objectives, balancing, progression#162.3092.667
Features; gameplay enhancements, integrated systems#231.7322.000
Creativity; innovation & originality across design, concept & execution#251.7322.000

Saucer Sumo

by Julxzs

Ranked 12th in UI & UX; visual design, clarity & ease of use, guidance, accessibility support with 3 ratings (Score: 2.309)

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CriteriaRankScore*Raw Score
UI & UX; visual design, clarity & ease of use, guidance, accessibility support#122.3092.667
Creativity; innovation & originality across design, concept & execution#152.3092.667
Gameplay; core mechanics, objectives, balancing, progression#162.3092.667
Features; gameplay enhancements, integrated systems#182.0212.333

Capsule Bash

by AlvaroB93

Ranked 12th in UI & UX; visual design, clarity & ease of use, guidance, accessibility support with 3 ratings (Score: 2.309)

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CriteriaRankScore*Raw Score
Features; gameplay enhancements, integrated systems#92.5983.000
Gameplay; core mechanics, objectives, balancing, progression#102.5983.000
Creativity; innovation & originality across design, concept & execution#112.5983.000
UI & UX; visual design, clarity & ease of use, guidance, accessibility support#122.3092.667

Crystal Brawl

by kcz

Ranked 12th in UI & UX; visual design, clarity & ease of use, guidance, accessibility support with 3 ratings (Score: 2.309)

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CriteriaRankScore*Raw Score
Features; gameplay enhancements, integrated systems#92.5983.000
Gameplay; core mechanics, objectives, balancing, progression#102.5983.000
UI & UX; visual design, clarity & ease of use, guidance, accessibility support#122.3092.667
Creativity; innovation & originality across design, concept & execution#152.3092.667

Dungeon Simulator

by A-Gregory

Ranked 18th in UI & UX; visual design, clarity & ease of use, guidance, accessibility support with 4 ratings (Score: 2.250)

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CriteriaRankScore*Raw Score
Creativity; innovation & originality across design, concept & execution#132.5002.500
Features; gameplay enhancements, integrated systems#162.2502.250
UI & UX; visual design, clarity & ease of use, guidance, accessibility support#182.2502.250
Gameplay; core mechanics, objectives, balancing, progression#231.7501.750