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Stay together, clones !'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #5 | 3.926 | 3.926 |
Overall | #6 | 3.898 | 3.898 |
Sound | #7 | 3.667 | 3.667 |
Theme | #7 | 4.259 | 4.259 |
Aesthetics | #14 | 3.741 | 3.741 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really good concept, nice use of the theme and really fun gameplay, but the difficulty of the level with the fire is really too high - otherwise, very good work.
Félicitations à toute l’équipe pour la création de ce jeu !
Un gameplay efficace et grave plaisant (le niveau du lance-flammes m’as achevé, thank you @Sackpote).
Le design des clones est génial
J’aurai aimé voir un leaderboard à la fin, un peu à la manière des bornes d’arcade à l’ancienne !
GG ❤️
Haha merci à toi ! Encore désolé pour ce lance-flammes. x)
Nice aesthetics and mechanics, nicely presented. Obviously I'd love more variety in levels and mechanics, but solid execution.
a snake game, but the other way around! great execution
The gameplay is really smooth and nice the art is good. and even though the levels repeat I still kept engaged and kept dying.
The fire levels are merciless but fun.
Really nice. Good work!
Very good use of the theme, the gameplay is really smooth and the feels are great. But the 4th level is really hardcore and I could'nt made it. It's still a very good entrie !
that nice game ! i love the concept and the game play
Génial, je progresse à chaque nouvelle partie, mais je ne survie jamais à l'épreuve du feu ;-)
En plus, c'est vraiment amusant avec un écran tactile...
Excellent réalisation
Toutes mes félicitations à la fine équipe.
Adorable little game, well done!
The clones are so cute :D. Cool concept, good art and sound, but the difficulty curve was a bit high on the fire level.
Pretty creative use of the theme, though also agreeing with everyone else about the fire level (the fireballs just seem to rip through all of your clones if you’re stacked in one place?). Had consistent bug where if you pressed Space it instantly moves you into the center of the screen and keeps you there until the next level.
Thank you for your comment, and thanks for the report I didn't know about the space bar bug, must be a testing feature that I forgot to remove. There's indeed quite few things to fix, but I'm glad you liked the use of the theme! :)
Interesting little concept, well executed - if a bit unbalanced 😂 I think everyone else has mentioned the "avoid fire" level, so I won't mention it again, but it's otherwise pretty good. Well done!
This game is already very Fun and can be even more fun if the clones don't go through each other, Great Job!!!
The flame lvl is dam hard!))) very funny
Thank you for your comment! Yes the flames level is unfortunately quite unbalanced. Glad you enjoyed it nonetheless! :)
Really fun game, minigames were really nice!
very nice!! it looks polished, maybe just missing some visual effects. this would be a cool mobile game
Solid and fun! The mouse movement for controls feels fluid and picking up the items is satisfying. Gets hard fast, but overall just a nice little package.
this is a solid and polished game. its a unique idea and it was executed well. the only pitfall i can say is the avoiding fire level. every time i get to that level and i have more than 1 clone it feels like they are bound to die no matter how well i dodge the fireballs. i think this game could be so much more if there where a few more level varieties, after a while the game felt repetitive but it was still fun to play the first time. the art and the sound effects where great. well done with this!
Thanks for your comment !
Yes the avoiding fire level is quite severe indeed ! The game deserve some balancing, more rooms and more diverse objectives but we mainly focused on the game feel for the jam. Our goal was to create something pleasant to play above all ! Glad you liked it 😁
great job
Thank you for your comment 😁
Very cool minigame style game!
If I leave my cursor still then all of the clones converge on one spot and if I get hit then all of them die tho
Hey thank you for your comment ! yes there's still aspects that may not be clear or well polished ... 😅