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.bash.'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #8 | 3.580 | 3.580 |
Sound | #9 | 3.520 | 3.520 |
Aesthetics | #9 | 3.920 | 3.920 |
Gameplay | #13 | 3.320 | 3.320 |
Theme | #14 | 3.560 | 3.560 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The visuals and the audio in this game made me really happy! I agree with a couple of other people about the mouse going off the screen, but that didn't particularly get in the way of me enjoying the gameplay. I had a lovely time being a cosmic golf ball. ^_^
Note: I played Android version.
Really loved the sounds and music from the moment I opened the game, It is chill and fits graphics pretty well. On a phone it felt that I wanted a bit more sensitivity for controls, as my finger would often not have enough space on the screen to slide, however I got used to it, so I guess it's fine. My favorite part was how you introduced new mechanics in a safe environment, and then created a challenge with them a bit later. It's surprising how many new mechanics you can introduce so intuitively.
Thanks a lot for the feedback! Glad the android version worked for you! Yes, the "running out of space" issue seems to be common, I will have to think about how to fix it.
Incredibly Challenging and fun! Cool mechanics combined with aesthitics. Great work!!
This was so much fun. Apart from the mouse drag being locked by the bounds of the screen, which I understand if were building it to potentially be on mobile, it was great.
Fun and challenging game. Also nice music! But I think that ability to spam jumps makes your game much easier. Maybe it needs some cooldown on jump, or to allow jump only from floor
Really nice game, congrats!
I also played your game. Nice idea. I had a problem to drag the mouse as much as I wanted when the pointer was off the screen.
Thanks for the feedback! In case it is not clear, you don't have to click on the ball, you can click an drag anywhere on the screen , then you have more room to move around.
Oh OK, I didn't get that.
This game has a lot of potential, but the controls are annoying and unintuitive. I also think that the materials have too high a friction value which stops the ball from moving sideways without going in the air.
Thanks for the feedback. I think I would say that touch is the best input method, followed by mouse. I wouldn't try with a touchpad! A few of the moving surfaces have high friction to make it easier to "ride" them, but I'll look into whether this is always needed.
Amazing! Got 4:20 score! Everything is perfect, good job!
Really cool game! I can't even find fault with anything. Everything in the game is made with quality and love. If you want, please rate my game.
Great game, the look and feel as well as the gameplay was smooth. The learning curve was also quite good relative with the difficulty. Check my game out too if you have time.
Really like the aesthetics and controls are kinda similar to what I was going for too. The puzzles themselves are really nice too. :) One suggestion, you can show where the user started clicking/dragging because it can be a bit confusing to orient.
That's a great idea, thanks!
Great game! I really loved the aesthetics on this.
Super fun! Took me 8:20 to beat! That got really hard by the end there!
Cool entry. Unfortunately the browser version does not work quite well. But nevertheless I had a lot of fun playing the game. :)
Thanks for playing! Yes, unfortunately the web version seems to not work very well on certain computers/ browsers.