sweet I can finally comment now! Your game is pretty awesome and takes full advantage of the theme! I also enjoy the whole aesthetic of it. I can definitely see this as a mobile and or a Nintendo switch eshop title. Hope to see more updates soon!
Play game
JubiLite's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Developer's Choice | #1 | n/a | n/a |
Aesthetics | #1 | 4.462 | 4.462 |
Overall | #1 | 4.115 | 4.115 |
Gameplay | #2 | 3.846 | 3.846 |
Sound | #2 | 4.154 | 4.154 |
Theme | #4 | 4.000 | 4.000 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Thank you for the kind words! I am happy to hear you liked the whole aesthetic, we really wanted to achieve something without artists on our team so we took full advantage of all of unity's bells and whistles. And we are hoping to port a mobile and mac version soon! Just have mid terms around this time.
At first I didn't think much of the gameplay as I wasn't sure you could do much with it, but later I realized that it is actually lots of fun and the cool thing about it is that you can choose to be slower and build up your skill or you can choose to go super fast and earn a lot of score, so it kinda balances itself. The game wasn't hard to understand, but I'd love a more intractable tutorial. I mean the video looks cool and well put together, but for example I had to watch it multiple times as I didn't catch up to its speed at first. Needless to say, graphics look amazing and I love how you used some basic shapes to achieve this.
I am glad you realized this! I worked hard to make sure that both play styles were balanced. I will admit you can just play it slow and (probably) never die, but if you go fast you can reach the same score in half the time just with less risk. I agree with the tutorial! We added it very last second to the game after receiving playtesting feedback and seeing a lot of confusion. Thank you for your feedback!
Best game in the jam yet everything about it is amazing the gameplay is super satisfying the movements is smooth plus I faced no glitches/bugs at all which is super good for a game made in only 3 days. the graphics is AMAZING using neon lights for UI, player, enemies etc made the game look more beautiful more than it already is. you chose some of my favorite NCS music, definitely 5 stars for gameplay and music. just don't stop working on this project.
My highscore is 4025 try beating me :PP
I don't know if it is the BEST in the jam, everyone else has some great work too! But I am really flattered and glad you enjoyed it. We had a lot of friends playtest to help us find bugs and issues quickly so we're super thankful to them for their help. We worked really hard on the aesthetic and crafting the game to look just right. We will have reassess where we want to take this project but we are not done with it yet!
I would love to play the game if it was on a browser version. If you can please add one!
Really cool. The levels look very juicy and its a lot of fun to move around too. I thought I could button mash but that leaves too much to chance. Great game overall.
Felt like I was playing Beat Saber my first go, and that's high parse from me
Leave a comment
Log in with itch.io to leave a comment.