Glad you liked it :)
Recent community posts
I think cosmetic things would be really great, like different outfits for the Keeper. Also, if someone finishes a particular quest, then you could buy a cosmetic item specifically from that quest. So if a hero wins a quest where they have to go kill vampires, you get the option of mounting a vampire head in your tavern for a small amount of gold. It'd be a nice way of remembering successful quests.
There could also be more technical things like buying more tables to support more heroes in the tavern. I really like the idea of having to get some of them drunk or eavesdropping on them! If you introduce a drinking system, maybe you have different heroes who prefer different drinks, like some prefer a beer or others and ale, and if you can get their drink right they tell you more about themselves. Hope this helps :)
Really fun game and super cool to experience things from a Tavern Keeper's perspective. I definitely agree with the other feedback post that it would be cool to be able to spend gold on things other than quests, like upgrades to the Tavern Keeper or the tavern itself.
One thing that might really add to the "Tavern Keeper" experience is being able to take drinks to tables as a way of getting a small amount of income. This also comes naturally from the way the camera is positioned. Obviously this is more of a subjective design choice depending on what you want your game to be. Really fun and can't wait to see more :)
I created this game for my first game jam with the the theme "Mirror."
It's a platforming game with 2 characters on each side, and both characters are controlled at the same time. The goals is to collect all the stars in the level.
Give it a try and feel free to leave some constructive feedback :)