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RohanM92

23
Posts
A member registered Mar 03, 2020 · View creator page →

Creator of

Recent community posts

https://itch.io/jam/scorejam10/rate/800802

Bit late... But ta da? Try the pc/apk version

https://itch.io/jam/scorejam10/rate/800802

But late... But ta da? Try the pc/apk version. 

Integrating with FMOD sounds complicated. The UI is nice too. Looks really clean. But its hard to understand what exactly should be done, a bit more reaction for the player would help.

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The game is nice but could use a bit of polish as much as I like the retro aesthetic. Like the voice acting btw :) 1 thing I would suggest is smoothen out the forward and backward movement, perhaps according to a grid. Makes it hard to react preciously when trying to shoot.

I know about this bug, didn't have time to fix it, its when an enemy dies while you're engaged in a fight.

Thanks for the feedback! Definitely needs a better tutorial. The game looks a bit better on PC. I almost regret having a browser version because a lot of the VFX, etc are lost.

Still a great game though. Well done.

I really like the ping functionality but a small popup saying you can do it with space would help. I thought it was all through UI at first.

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Really cool game! I like how the directions theme is incorporated and how the enemies add variance to the gameplay. Could be really nice if you increase the juciness a bit.

Really cool game. It doesn't translate perfectly to PC but still fun nonetheless! One thing I'd like to point out is sometimes the background colour makes the click area a bit inisible.

I did :) check out mine as well when you'd like to? 

Pretty cool controls. I like the wall sliding mechanic, reminds me of super meat boy. Fun game overall. 

The concept is cool, just needs a bit more polish and bug fixing. A bit more focus on the wings will help.

I like how the direction is dependent on how you move. Only thing I would suggest is adding something to tell you that. Perhaps a UI to show which movement selects which weapon.

Really nice. I like the simplicity of the controls and how you have created the tutorial system. Easy to understand but difficult to play. Well done.

I like the music and the controls, though I was a bit confused with the portals initially. Level design is really nice though.

Really cool. The levels look very juicy and its a lot of fun to move around too. I thought I could button mash but that leaves too much to chance.  Great game overall.

Really like the aesthetics and controls are kinda similar to what I was going for too. The puzzles themselves are really nice too. :) One suggestion, you can show where the user started clicking/dragging because it can be a bit confusing to orient. 

I really like how satisfying the sound and fire effects are. The text is a bit hard to read but thats all part of the aesthetic. Really cool stuff.

Its really quite a lot of fun :) I like the art style and sound a lot. Gameplay is hard to get used to at first but that changes quite quickly.

This is quite nice but man is it hard :D You xan try adding some bars that are a bit wider maybe?

Pretty cool concept. The level design is nice. But the jumping is way too drifty and looking should be a bit faster. Checkpoints would really help too :P

Try to make the enemies attackable in by drag too, maybe don't let the hearts be affected by the electricity. Pretty cool concept, Visuals are really nice.