More addictive than I like to admit. :D
dunkelgrau
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Hmpf, what a pity. I would have been interested on your thoughts about the game. :/
My best guess is that your graphics card does not support Vulkan. The only option for me would be to provide an openGL3 version (offshore uses openGL3), but this version would take away a lot of charm, since this game tries to have a more realistic look with volumetric fog.
Out of curiosity, what GPU do you have?
Edit: You could try to enforce it by running .\duesternis.exe --rendering-driver opengl3, but the experience would be definitely different.
This games reminds me of the Black Mirror episode “White Bear”. Great execution and nice graphics. Best implementation of the Theme “Theatre of Grotesque” that I’ve seen so far!
I had a small, but gamebreaking bug once. I was stuck in the door in scene 2. It was in the Linux version. Since it was relatively early I just restarted. :)
Nice story with unique characters and nice dialogues. :)
One detail that made no sense. The butcher gave me the cleaver and said something along the lines “get me the eye”, although the boy did not mention it. And later he asked “what is it?”, or maybe I remember it incorrectly. But besides that I had a great time playing this game on linux!
Hey, thanks for letting me know. The fact that your browser blocks exe downloads seems to be a fantastic feature from security perspective. Although it seems to get in the way in this case. :/
I had a brief look and I have not found what could cause this. To be able to work on this, I would need the error message. Could you start it from the Powershell. E.g. with .\duesternis.exe and send me the output?
Maybe another download from a different browser/PC might fix it?
Very impressive! Right the start hooked me. It was very cinematic. The level design was amazing and the atmosphere was on point. The only thing that was a bit underwhelming was the caught-cutscene. And for me personally, it could have been way darker - this would have also made the flashlight more useful. :)
Nevertheless one of my favourite submissions for the Franken Game Jam.
Very nice that you went for a horror game in the Franken game jam! Really appreciate it. Besides that it had some technical and game design hiccups, I see a lot of potential in the idea.
One thing that could be improved, is the pacing. The game leans into the horror atmosphere right from the start, with all the effects/ambient background already on. You’re already burning a lot of powder here, that you could use later on to build up. For me it also was a missed opportunity that the locked room was empty. I would have expected an unique story beat. E.g. a hint what happened in this family. But the flashback visuals were also amazing, as was the level design itself! In overall a very cool submission! :)
P.S.: If something makes no sense, maybe it’s on me. I played it on Linux in a virtual environment.
Nice atmosphere! I also loved the level design, felt very skyrim-ish and eerie. :) Unfortunately I got stuck, after I found the golden statue. I found another character trapped, but was not able to free them or get past them.
One thing that I missed, was the sound of my footsteps. But that could be on me, since I played it on Linux on Bottles.




































