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My first game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall Bad | #41 | 2.197 | 2.600 |
Graphics | #42 | 1.803 | 2.133 |
Sound | #42 | 1.014 | 1.200 |
Modifier | #43 | 0.845 | 1.000 |
Overall Good | #43 | 1.578 | 1.867 |
Gameplay | #43 | 1.803 | 2.133 |
Overall | #43 | 1.540 | 1.822 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Any additional information for voters?
Open with Java
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Comments
Great block breaker game. I love the OP-ness of the missiles!
Well done on submitting!
A nice little block breaker game. Very enjoyable.
This was an interesting block breaking game, and frankly not that bad for a first game. But frankly I don't think this is "so bad its good" and I don't even see a mention of the modifier or hints at it. Mind you the modifier is an incredibly vague suggestion, but this doesn't get any modifier points from me.
Also I have to apologize for not playing this earlier, I thought I rated all the less rated and downloadable games already. But for some reason this didn't show up in my list of unrated entries.
Not bad!
As a first game, it's honestly pretty good. Much better than my first game.
But I will say that it does kinda fail at the whole 'so bad it's good' spirit of and the 'one button' theme of this jam.
Loved the missile. Breaks the game, but fun to control the paddle simultaneously.
Loved the missile. Breaks the game, but fun to control the paddle simultaneously.
What happened to the game's main page? I can't open it - just a 404 error.
Its an ok experience but it doesnt really have any personnality and doesnt really fit the theme of the jam. Or the modifier. but its pretty fun!
To me this one misses the mark. It's neither amazingly good nor horrendously bad, but it doesn't really fit the bill of "so bad it's good". The latter is a nebulous concept so I can't really put the why into words. I guess I just play it and go, oh, it's Breakout/Arkanoid. And that's kind of all there is to it.
I didn't realize there was a button to start so I'd almost destroyed all the blocks before I sent the ball launching. I did manage to launch a missile that failed to explode once. I think even rearranging the instructions would help there.
As a first game (I'm not sure if this is really your first game or a parody of "my first game") it's not bad. It's a functional clone of a classic game, it has working mechanics, is almost feature complete (lasers and missiles!), and has decent enough graphics. It's a heck of a lot better than my first game, which had no graphics, no sound, barely any gameplay, and a completely nonsensical story.
For your next game, consider tackling music/sound and implementing some kind of scoring system or goal for the player.
Edge reported this as a virus (false positive, it doesn't like JARs in general) and that might be why the itch page is down. It worked with the version of AdoptOpenJDK JRE on my computer, but you might want to package it with a private JRE as a lot of people don't have Java installed anymore.
By spamming lasers and the missile before releasing the ball you can destroy all the blocks in record time