Recent community posts
Starting very late. I'm just going to make a simple 1-weekend physics-based VR game, where the player has a hammer as a head, have a room full of different wood pieces, and a box of nails. The player can grab/manipulate pieces of wood or nails, and nail things together by swinging their hammer head.
Interesting - there is no main menu or any menus in the game. It loads right into gameplay. There is an orange-colored in-world instructions board, but that is just static - a fixed object in the world. Just walk away from it and it will disappear. Maybe that's confusing? I should make it so that the HUD only appears after you've stepped away from that instructions board.