Play prototype
mecha sync training's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Haptics - Did the entry make good use of haptics? | #18 | 0.913 | 1.000 |
Theme incorporation - How well did the entry fit the theme. | #19 | 1.826 | 2.000 |
Originality - How original was the entry. | #19 | 2.373 | 2.600 |
Fun factor - How much fun was the entry to play. | #21 | 1.278 | 1.400 |
User experience - How well was the user interaction implemented. | #21 | 1.643 | 1.800 |
Audio - Did the entry make good use of audio? | #21 | 0.913 | 1.000 |
Overall | #21 | 1.491 | 1.633 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot version used
["3.6"]
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Comments
Had problems playing this, would have liked to see me control the mech. Nice attempt, hope you try and fix some of the issues and see if it can be made to work correctly.
Hehehe. There seems to be no collider right under that hatch so when I walk over to try to grab the hatch, I immediately fall. I tried a few times and eventually got in by reaching far, and then fell down before I could get to that button. This gave me a good chuckle. One could make a good prank/troll game out of this. :) Sorry about the life stresses - I'm glad you at least had fun making the game!
Couldnt understand how to get into the mech. Fell into the floor.