Cool idea, I sat in the tank and my friend controlled it. She did not find it that interesting driving around but I had fun. However, I could not manage to use the left machinery (the one that should raise the barrel). There could be some sound for the enemy tank and maybe some more feedback when you hit it (I saw the smoke but it is hard to know if you hit it when it is already on smoke). It would be cool to actually load the cannon in VR as well but that would really make the bullet matter.
Play game
Army of Two's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme incorporation - How well did the entry fit the theme. | #4 | 4.625 | 4.625 |
| Fun factor - How much fun was the entry to play. | #6 | 3.500 | 3.500 |
| User experience - How well was the user interaction implemented. | #7 | 3.500 | 3.500 |
| Originality - How original was the entry. | #7 | 3.875 | 3.875 |
| Overall | #9 | 3.271 | 3.271 |
| Haptics - Did the entry make good use of haptics? | #10 | 1.875 | 1.875 |
| Audio - Did the entry make good use of audio? | #17 | 2.250 | 2.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot version used
["Other"]
Required OpenXR features
local multiplayer on pc



Leave a comment
Log in with itch.io to leave a comment.