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Memories's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Haptics - Did the entry make good use of haptics? | #2 | 2.625 | 2.625 |
| Originality - How original was the entry. | #5 | 4.000 | 4.000 |
| Audio - Did the entry make good use of audio? | #7 | 3.625 | 3.625 |
| Overall | #8 | 3.333 | 3.333 |
| User experience - How well was the user interaction implemented. | #10 | 3.375 | 3.375 |
| Theme incorporation - How well did the entry fit the theme. | #14 | 3.500 | 3.500 |
| Fun factor - How much fun was the entry to play. | #16 | 2.875 | 2.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot version used
4.4.1
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Comments
Wow, a very polished experience! Really great art, both the 3D environment and the 2D booklets. Very cool concept. This one felt like a fully realized game! The only thing is that it would have been nicer with snap turn, rather than smooth turn.
In the end, I didn't find all of the memories, but I did manage to make it back to the house. :-)
Thanks a lot for your comment and congrats for finding the house!
I had a hard time with this one. It's a great atmosphere (especially love the fabric style trees and dinosaurs) but paired with VR it was hard for me to enjoy since it's a lot of being lost in the forest with a lot of assets that all look the same. I thought it was going to be you go through the manual in sequence but it ended up being you just discover all the elements randomly, and when I finished, I'm not sure I even got all the pages.
Initially I tried playing it co-op, but I don't think the second player could offer much advice. Unlike Keep Talking where the second player is constantly required to cross-reference clues for the VR player, in this all you can really do is keep encouraging them to explore and give them vague suggestions of what to look for (and again, the non-linear nature makes it hard because you have no idea what the next thing is they might stumble upon).
Thanks a lot for testing our game!
Indeed, the memories are not as unique as they should. We wanted to add more objects and interactions to unlock the memories (and consequently clues for their locations) but did not have enough time. We will improve that aspect if we push this game further.
This was a lot of fun to play, looked really good and felt really good.
Thanks a lot for testing our game.
Just watched your stream's replay, looks like we have bad collision shapes, I'll check that.
I also moved the books to the left hand for a post jam release.
And are haptics broken? There should be some when interacting with rocks and finding memories. :/
I enjoyed the game! Nice concept and puzzle, took me a bit to figure out how everything tied together, but once it clicked, then everything made sense.
Thanks a lot for testing our game, and glad you enjoyed playing it!
I enjoyed the style. The singing was nicely creepy. But I couldn't figure out the 3rd animal, and it was really hard to pick up the rocks (aim zone too small or something).
Neat entry though!
Thanks a lot for your comment, glad you enjoyed our game!
The 3rd animal, you mean the triceratops? You just have to stay away from them. 😉
We'll fix that aim zone problem after the jam.
I recorded my playthrough
Thanks a lot for testing our little game. 🙂