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Campbell's Attacks's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #15 | 3.875 | 3.875 |
Overall | #16 | 3.813 | 3.813 |
Mechanics | #22 | 3.656 | 3.656 |
Theme | #32 | 3.656 | 3.656 |
Challenges | #35 | 3.281 | 3.281 |
Sound | #50 | 3.469 | 3.469 |
Art | #68 | 3.469 | 3.469 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
A verry different way to use the theme. Pretty original. Good job!
Reminds me of frog fractions, you should check it out if you don't know about it. There's a bug where 2 tanks appear if you spam space in the first sequence after you complete a level
Yeah, I actually got a little inspiration from Frog Fractions when developing this one. Thanks for letting me know about he bug, haven't heard it mentioned yet. I'll look into it.
I love this take on the theme, campbell soup space invaders, awesome mashup :)
Was surprised to see the different game modes in there, as honestly I was on the verge of not playing anymore. I think it would've been better to get those other modes, sooner, or add some more variety within the different modes. But honestly this is impressive for a 48 hour jam so kudos.
Thanks for the feedback. I was hoping to initially have a few different enemy formations and gradual difficulty increases in the first section which tends to last the longest but ran out of time to build off what I had. Hopefully I might get a chance to build this into the game after the jam.
Unexpected endings, a ton of variance in gameplay and all done very well. I would suggest on the tank part you should have limited ammo and with the final rocket having a smaller collision shape would be nice. Very good.
Such a great game, I love how the mechanics are really neat for each game mode
You should have had an easter egg if you shoot the all the cans 32 times
What appeared on the surface to be a little space invader clone turned out to be a very interesting battle story using as many genres as you could. Overall very funny and entertaining game.
The amount of things to do in the game felt quite wild, but it sure makes for a lot of fun. Didn't expect the text adventure part at all but that was certainly a great surprise.
Its impressive how you put 3 different game styles on this with only 48 hours, and with pretty unique art on each of them. Good work!
More then 1 genre? You got me surprised! :D well done
More then 1 genre? You got me surprised! :D well done
I like how you tied everything together with a story and how you're mixing all these different genres. The space invaders part at the beginning took a bit long because the level never changed, but afterwards, it was nice and refreshing.
I almost gave up on that "flappy bird" part, though. At first I couldn't make it longer than ten seconds, but it wasn't frustrating enough to stop entirely and in the end, it was doable, so I'd say it ended up just right :)
Thanks for the feedback. I was hoping to initially have a few different enemy formations and gradual difficulty increases in the first section which tends to last the longest but ran out of time to build off what I had. Hopefully I might get a chance to build this into the game after the jam.
Starts as space invader. But with a bit of story added in it quickly takes some surprising turns. Fun story and little games. Well done!
Thank you for the feedback. I'm glad you liked it.
So fun to play! Love the story! Could help with some music during the the in ship story tho.. other than that this game is amazing!
Yeah, i was trying to find something for that section that was either some simple ambiance or something subtle that wouldn't distract you when reading the text but I ran out of time fixing up a few last minute bugs.
its good
Jam: you can only use MS Paint.
LordBundee: Ok, but can I implement every single freaking genre in one game?
So much fun to play, i love the story