Well, definitely not the kind of game I was expecting based off the title, I was slightly holding out hope for some sort of stealth game but was pleasantly surprised by the puzzle mechanics in this game. There's definitely a lot of ways to complete the levels with how the different... I guess soups? Elements? Interact with each other in the game.
It was especially funny watching the hot soup just fly like mad. Though I've gotta say the diagram until I actually saw the different types, was definitely a little confusing, and I feel like cold soup didn't really have a specific use? I could've just missed it though.
Otherwise it has an interesting unique art style, though I do wish it didn't "pulsate" so much? Doing it on the soup wasn't too annoying but doing it on some of the larger UI elements was definitely a little distracting just constantly having them flash over and over.
There are definitely some pretty challenging levels in here tho, it's interesting to take advantage of the drawing quirks and figure out what to do. Especially the ability to remove one line, I tried using a few times to help out with certain bits. Though it wasn't super helpful the way I did it probably has a lot more use than I got out of it. Especially as a limiter.
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