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Night at the MOMA's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #10 | 4.000 | 4.000 |
Art | #52 | 3.700 | 3.700 |
Challenges | #84 | 2.700 | 2.700 |
Overall | #93 | 3.000 | 3.000 |
Fun | #132 | 2.600 | 2.600 |
Mechanics | #147 | 2.300 | 2.300 |
Sound | #176 | 1.400 | 1.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I really liked the game, and it could easily be expanded.Great job overall.
Also this game executed the main point of the theme extremely well.
Thanks! My main goal was to build on the theme, but definitely plan on expanding in the future.
Hey! I think this game has potential. You can make a horror game or whatever you wish. The turn speed of the camera was too fast. The paintings were actually nice, great job overall.
Appreciate the feedback. I toyed with the idea of going all in on horror, but settled on just a creepy vibe due to time constraints. Definitely plan on enhancing that atmosphere going forward.
Great atmosphere and I love your work with the paintings. The only issue I had was at times it appeared that the walls of the lower levels were flickering through the floor in some places.
Otherwise it was a great job.
Thanks! Happy to hear you enjoyed it. This was one of my first forays into 3D, and my first real attempt at 3D lighting. It seemed pretty straightforward at first, but for some reason the lights started acting up during development. Definitely need to spend a lot time debugging that.
I kept expecting some sort of jump scare due to the general atmosphere, so you got the spookiness across nicely.
As someone else already pointed out, the mouse sensitivity is very high. This caused me some mild motion sickness (I also get car sick very easily, so this probably doesn't apply to the general populace).
Nice to hear the atmosphere is there that's exactly what I was going for. I plan to add more effects to make it even creepier.
I'll definitely fix the sensitivity as well, apologies for any problems it caused.
It's pretty fun :) good job!
I think the mouse sensitivity could have been a bit lower though.
Appreciate the feedback. Will make sure to tune the sensitivity along with my other planned enhancements.
this was dope, you did a really good job with the paintings, and the general vibe of the museum at night. I'm not sure it really needs enemies, that may take away from the vibe and the banality/mundanity thing, tho certainly some audio and more visual polish would be cool. Great work!
Thanks! Appreciate the feedback. I definitely want to add to the atmosphere with more sounds and visuals. The "enemies" I plan on adding won't really add a combat element, but are more meant to build upon the existing atmosphere with some slight creepiness.