Feels like a complete game, with great art and nice sound design. The concept, both in terms of the mechanics and the story, was really cool.
Play Game
Souper Market🥫🛒's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #8 | 4.048 | 4.048 |
Art | #28 | 4.048 | 4.048 |
Overall | #34 | 3.619 | 3.619 |
Mechanics | #37 | 3.381 | 3.381 |
Fun | #41 | 3.476 | 3.476 |
Sound | #70 | 3.286 | 3.286 |
Challenges | #94 | 2.619 | 2.619 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Somehow the 10th customer is easier. The rest my brain glazes over automatically as I unconsciously assume I've gathered plenty of information. I only made it to level 13 on my second try.
very well executed gameplay , coherent art style, and well dosed difficulty
this is a great game , good job
Clean and simple game play with great use of randomly generated content.
Love all the unique characters.
Souper neat game! :> The generation is awesome, there's just enough different variables to make remembering them all a good challenge! I had a lot of fun playing!
amazing drawings, that robot is so cute, and loved the soup variations, really well executed game idea overall
Okay, so the little computer creature is the cutest. I kept disappointing that alien with the weird language, though :(
I love how the palette swap of the cans ties in to the Andy Warhol theme and in the later levels, the game got nice and challenging :)
Nice graphics! I like the artwork and the color palette! Cant imagine that you made this in paint!
Thank you! Glad you enjoyed :) This is the palette i used: https://lospec.com/palette-list/funkyfuture-8
For the Game's Name, 1 star. But for the holy hecking infinite soup, my heart can't handle any more. Five stars for each and every possible soup combination. Great concept executed amazingly, you should be proud!
I think the main draw here is the soup generation that gets more and more complex and difficult to distinguish as the game moves on and in my opinion, it work incredibly well here. I was genuinely impressed by the variety of soup that was offered to me in my few runs throught he game.
The tradeoff, though characterisic for a game jam, is that there is hardly any gameplay to speak of. Probably influenced by the time constraints, this plays like a really cool tech demo and therefore, I think the mechanics and fun categories sufer a bit.
Overall a really nice entry and a very impressive demonstration of the concept, I hope you build something perhaps a bit more serious than a soupermarket from this concept!
Thank you for the elaborate feedback! Glad you enjoyed it. I love procedural generation and never really got to use it in a jam that much. I will probably do a writeup/devlog on the workings of it all. I agree the gameplay is a bit limited but this is all I could do with it as a solo-jammer in 48 hours :p
well done, it's great that there are endless variations of soups :) quite fun to play!
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