Wow, that's an ambitious project. And well executed. Still room for improvement but very impressive for the time limit
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Sterallis's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall polish | #93 | 3.765 | 3.765 |
Overall | #167 | 3.431 | 3.431 |
Engagement | #228 | 3.353 | 3.353 |
Creative use of art assets | #258 | 3.176 | 3.176 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Damn i love the art of this game, especially the background stars moving.
Impressive how much you've done in such a short timespan!
Would be funny if Stellaris player saw this ahah
Good stuff!
A very ambitious game. Very interesting! It's a little hard to grasp, even after the tutorial, but quite fun nonetheless. A few things could be added to improve the experience, such as actions remaining per unit, and an overview of the resources per planet (which could always be visible). Very good game though, especially for this timeframe! Even has AI and stuff! :o
Impressive!! Maybe a bit of polish would enhance the experience. Still, an amazing work!
Wow this is great! so creative and really fun! I could actually play this for awhile!
Your game is insane! Amazing what you have done in 48h!
The only issue I had is that I wasn't playing in fullscreen at first and the font is not easily readable. Going fullscreen solved it, however.
Other than that, very good job!
Ha this is bold! It feels very solid. I can't even imagine the initial scope you had for it, but the final product is lit.
Congrats!
It was difficult to understand all the options, but that is not necessarily bad. It had many options making it a great strategy game for a jam. I was really impressed by the overall polish with all menus and sounds.
Loved this! Really ambitious but you made it approachable. I lost super fast the first round but put up more of a fight the next time XD
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