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A jam submission

ShinobitView game page

Your enemies have you surronded, but you won't give up without a fight! Use your ninja skills to get the highest score!
Submitted by Daniel HCC (@daniel_hcc_) — 11 hours, 49 minutes before the deadline
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Shinobit's itch.io page

Results

CriteriaRankScore*Raw Score
Creative use of art assets#2443.2003.200
Overall polish#2813.0003.000
Overall#3043.0673.067
Engagement#3223.0003.000

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Boring game.

But honestly with good animations. 

So if you will upgrade control mechanics it can lead this game to the next level!

Good luck!

Developer

It's a shame that you didn't like the gameplay as much, but I really like how those animations came out as well! The controls could really use a tweak too! Thank you very much for playing and for the feedback as well!

Submitted(+1)

I enjoyed it! I did try to hide in the wall (in the space before you wrap around to the other side) but as unfortunately they can indeed target you.

I liked the grapple - and the shurikens trails were great. Good work!

Developer

Those enemies really can't give the ninja a break, huh? And those particles really add some extra oomph to the visuals! Thank you very much for playing and for the feedback as well!

Submitted(+1)

I liked the game but felt it didn't respond well to the inputs, it takes to much time to attack consecutively and I feel like enemies are overpowered for this kind of mechanic.

Developer

I see, the game's controls didn't come out as tight as I would've liked and the balancing aspect is a little off as well, but I'm glad you liked it! Thank you very much for playing and for the feedback as well!

Submitted(+1)

Very fun overall and an interesting use of the assets I don't think I've seen any other ninka games yet.
There were a bunch of little details / game balance that could be improved but for a jam this is solid!

Developer

There really should be more ninja themed games, they're awesome! Game balancing could really be improved upon, maybe next time I will do better. Thank you very much for playing and for the feedback as well!

Submitted (1 edit) (+1)

I really enjoyed the music, and style!   The movement is a tad floaty, but I think it works and with a bit more fine tuning could be even better!   Personally, I would add boundaries around the edge so it isnt so easy to fly off the screen and take damage *and i just realized it wraps around, haha...but i took damage most likely from a spawning enemy i couldn't see*.   I'd also recommend making the human enemies easier to kill.  invul frames + 3 hits is a bit much given the spawn rate.  *update on more playing* this game feels much better with a controller, though the button layout is a tad strange.  There is a lot going for this game, and really just needs some fine tuning to be really great!   I'd def. say keep working on this!  :D

Developer

Being damaged by enemies outside the boundaries of the screen is very frustrating, but unfortunately time was running out and I couldn't fix it :( . Enemy balancing is very questionable at the moment as well, and some modifications would really help! The controller support came off kinda accidentally by utilizing Unity's old Input system, but it's something I will definitely take a look at on future game jams! Thank you very much for playing and for the feedback as well!

Submitted(+1)

Getting balance is hard, if not impossible in a short game jam time frame.   I really think you have a good thing going with this though!  :D

Submitted(+1)

Controls are a bit floaty and wrapping around the screen over and over seems a bit OP, but still felt really fun to do double-jump attacks and such! Keep it up

Developer

Fine-tuning the movement was a bit tricky and didn't really came out 100% as I would've wanted, so I totally understand your point! Thank you very much for playing and for the feedback as well!

Submitted(+1)

Love ninja/assassin/stealth games. This had a nice idea, but the gameplay was a bit hard. Maybe triple jump would help or being able to stick to sufaces. But you totally nailed the shinobi feel :)). Good Job!

Developer

I really had a bit of trouble with the game's balancing aspect, but those alterations could be really helpful! Thank you very much for playing and for the feedback as well!