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Daniel HCC

67
Posts
8
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5
Following
A member registered Mar 10, 2018 · View creator page →

Creator of

Recent community posts

Thank you very much for playing!

I'm glad you figured out better ways to go through the level as you played more of the game! I guess it has a steep learning curve, but I'm happy went ahead and got through it!

Thank you very much for playing!

The difficulty leans a bit more to the harder side, I agree. But I guess the small level length and the short gameplay time make it a bit less frustrating to lose your progress. Hope you enjoyed it aside from that!

Thank you very much for playing!

I wanted to fiddle a bit more with the game's physics and all that, but in the end I think it turned out pretty fun as well!

Thank you very much for playing!

I always try to make the sure the game feels good to play! I believe I could have tweaked some things here and there, but overall I think it turned out really nice in the end!

Thank you very much for playing!

The game ended up a little bit harder than I initially had aimed for, but I do think it provides a nice challenge overall!

Thank you very much for playing!

I believe some parts of the level are challenging for sure and it may take a couple of tries to get past them, but I'm glad you liked it!

Thank you very much for playing!

I'm really glad you liked the artstyle! I tried to do something simple and minimalist so that I had enough time to create all the assets I wanted, but I'm really happy with the final result!

Thank you very much for playing!

I wish I could've tweaked the physics a little more to make it feel better, but I didn't want to miss the deadline. Maybe I will come back to this project in the future!

Thank you very much for playing!

I'm really glad you enjoyed the game after getting used to it! It does have a bit of a learning curve, but it gets a bit easier once you get the hang of it I think!

Thank you very much for playing!

First of all, I'm really sorry about the ceiling blades, I bet it wasn't a very pleasant surprise haha
And thanks for the feedback! I also wish I had a little more time to tweak the overall physics, but I wished to submit the game before the deadline and ended up not making all the changes I could've done. Maybe I will come back to this project in the future!

Thank you very much for playing! I'm really glad you liked it so much! :D

Thank you very much for playing! Sound design is definitely one of the most important aspects of a game, but unfortunately due to time constraints I couldn't implement any sounds at all in the game. It would make a big difference for sure!

Thank you very much for playing! I don't believe I had this issue when I tried playing, but maybe the game window got out of focus? I can't think of why this could be happening, sorry to hear it! Hope you can get it to work!

Thank you very much for playing! I should have added some instructions at the title screen or something now that you mention it, but I'm glad you could figure it out in the end!

Thank you very much for playing! Unfortunately due to time constraints, there were some things I didn't implement in the final game, but I appreciate the feedback! It would absolutely improve the experience!

Thank you very much for playing! Glad you liked it!

Thank you very much for playing!

Thank you very much for playing!

Thank you very much for playing!

Thank you very much for playing!

Thank you very much for playing!

Thank you very much for playing!

Thank you very much for playing! I haven't had this happen to me when I played, I'm sorry that it happened to you! I will look into it!

Thank you very much for playing!

Thank you very much for playing! That is a great idea! It would add a ton of depth in the gameplay for sure!

Thank you very much for playing! I don't have a lot of experience making pixel art games in Unity, so there were some things I didn't know how to do very well until it was to late to submit the game, but I will definitely look into it so I don't make the same mistake in future games!

Thank you very much for playing! This is a really interesting idea for a game mechanic! I could see it working really well with this game for sure!

Thank you very much for playing!

Thank you very much for playing!

I do have plans to keep working on the game, and those are great suggestions! I will be sure to try and implement those features!

Thank you very much for playing!

Thank you very much for playing!

Thank you very much for playing!

Thank you very much for playing!

Thank you very much for playing!

Thank you very much for playing!

I'm definetely thinking about expanding the game and adding more levels with different mechanics! As for the bugs, sorry that it happened, but I will try to fix it in the future!

Thank you very much for playing!

From what I've tested, this bug only happens with the WebGL build of the game, which is unfortunate, but I will definetely look into it in the future! And I'm really happy to hear that about the visuals! It is something I'm trying to improve with every project!

Thank you very much for playing!

Thank you very much for playing!

Thank you very much for playing!

Thank you very much for playing!

Being able to see a map of the die would be a really nice addition! I will try to make something like this in the future!