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Konradstein 3D's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creative use of art assets | #250 | 3.188 | 3.188 |
Overall | #455 | 2.604 | 2.604 |
Engagement | #517 | 2.438 | 2.438 |
Overall polish | #534 | 2.188 | 2.188 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Fun to play. Mouse sensitivity was a little high for my taste but a very ambitious game for a jam well executed
Interesting visually, but I couldn't really play it, because kick worked only on one enemy for me. I tried different sides and point on enemy to kick, but they were unaffected by it :(
That is a lot of game for a game jam, the local multiplayer impressed me,. The single player was quite hard and given the 5 enemies to get to the first gun take a while to kick it made the restart a little frustrating but overall a really nice start, the use of the entire sprite sheet was also inspired xD
There was only 1 enemy before the first gun...
In that case I must have missed it, my bad!
I like the idea of making a doom-like game with these assets, it can be a really fun mechanic!
tried the single player mode, but the guns didn't work properly.
At first I thought it was a horror game because of the surreal visuals and the haunting music. Sadly after the first enemy none of my attacks or shot connected any more.
loved the guns made out of tiles. it's always cool to see 3d games made with assets initially meant for 2d and the controls felt quite smooth. i'd recommend you add a bit more sound to the player and enemies for feedback and adding more scenery variety, but this is a strong base! also nice addition of extra modes like the shooting range
I dont realy know what the goal is.
but I enjoyed the game
good work keep it up :D
You start off with only your foot, and you have to kick your enemies. As you traverse the corridors, you may find other guns, and can take down larger enemies, such as the boss; a large enemy who can shoot missiles at you...