Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Gun GuyView game page

Submitted by alporat — 3 hours, 13 minutes before the deadline
Add to collection

Play game

Gun Guy's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#73.8443.844
Overall#153.6483.648
Enjoyment#173.4693.469
Presentation#223.6883.688
Concept#233.5943.594

Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
alporat

Software used
Unity

Use of the limitation
Player's health is their ammo

Cookies eaten
0

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 21 to 2 of 21 · Next page · Last page
Submitted(+1)

Nice art and fun game.

Submitted(+1)

The presentation is excellent. The game looks really nice. Controls are also good and it's fun to play. Now the action-packed gameplay only needs some music! Well done.

Submitted(+1)

looks good, feels good control-wise, platforming can be a little bit slidy but overall a nice game! maybe some music would have added to the atmosphere. I agree with the comment below about checkpoints.

Submitted(+1)

The idea makes a lot of sense, you're a gun and your ammo is your health. The controls feel fine, it's fair that shooting pushes you back, the level design has a couple of flaws (the traps at the beginning feel very "rage game"ish and shooting at soldiers that are on a platform slightly higher than yours requires a lot of wasted ammo), but overall it's fun, it has great visuals and it's a cool concept.

Submitted(+1)

Pretty cool concept, I like the art style and the sfx fits well, adding music may make it more enjoyable, nonetheless, Good Job!

Submitted(+1)

Concept is cool

Submitted(+1)

I really liked the use of ammunition as your health in this game. It makes complete sense! I enjoyed the gameplay, art style and sounds as well. I know it probably sounds silly, but the shot sounds, to me, match perfectly to the weapons. Only nitpick I have is the slog going back up in the air after falling, so checkpoints would be nice. Other than that nice work!

(+1)

I like your pixel style

Submitted(+1)

It was hard but really fun. Can you rate my game?

Submitted(+1)

I like the varied bg detail and enemies. Lost a little bit of enjoyment because of the way the platforming was handled further into the level. 

Submitted(+1)

The game was very good but the controls were a bid weird for me personally but the character controller was very good 

Submitted(+1)

Hey, I really enjoyed the game I liked how you implemented the use of the limitation in your game. If you don't mind checking out my submission it would be appreciated if not, it's all good keep it up!

Developer

Thank you! I have checked out your game and rated it. 👍

Developer

Thank you to everyone who spent their valuable time writing a review of their thoughts about the game. I have read all of your comments, and have taken notes for my next game. <3

Submitted(+1)

As of now, this is the best jam game. 5/5 on everything. One flaw? I wanted a ending....after all that trouble we deserve a reward. Other than that MARVELOUS ENTRY!

Submitted(+1)

I liked the game. The graphics are beautiful and the protagonist is creative. And the map has a lot of stuff too. It's just kind of hard to control in some parts. But congratulations.

Submitted(+1)

I like the art, and the map was surprisingly big for a game made in such a short time!

Some issues:

The default window size is too large for smaller monitors (health bar is almost offscreen), webgl's fullscreen is really good so you should just rely on that for screen size.

The optimal strategy is to never shoot. Seems like an oversight, not sure how to fix that one.

It is a little hard to feel like I am making progress as I walk through the game, since there is no score or time.

The platforming is annoying if you fall, if this was supposed to be the main hurdle in the game, then the platforming difficulty should've steadily increased, and there should be more movement options to keep platforming fresh.

Some future ideas:

If you had enough time, I think the background would look great with parallax!

The enemies having complete differences between them would make combat more strategic.

Overall, good concept! #unity gang

Submitted(+1)

Super-cute and fun. It’s annoying to lose when you can’t shoot anymore but hey, that was the key here.

Submitted(+1)

Fun game :D
Wish it had some music tho.

Submitted(+1)

i like your interpetation of the limitation,and the excution is almost as good

the pixel art is cute and vibrant wich is quite unique.

the jumping is sometimes unresponsive and the platforming parts are longer than they should have been

i found it easier to run through the game instead of fighiting the enemies wich removes the premise of the game

a flawed experience but a good one nonetheless

Submitted(+1)

Literally everything BUT player looks amazing. 

Game also needs balancing. Soldiers are basically a joke, and parkour is too hard, lot times i just fell over and needed to repeat lot of hard jumps again.

Viewing comments 21 to 2 of 21 · Next page · Last page