The task was to just create a character ability which I did. The task didn't involve creating a full game that's why you only have basic movement with a unique ability. If I do make into the round 2 and if it involves upgrading what you currently by adding a level or enemies I will as I'm only following the tasks.
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There is some bugs on when I click space sometimes it doesn't switch the character, but I see what you tried here and if it work great then I would probably enjoy it more. Overall great ability just needs a bit of polishing.
I'm glad you liked it but the game ability can honestly be used in a vary of characters not just a worm that's the main reason why I thought this mechanic is unique. Yeah I'll watch tremors for more inspiration if I make it into round 2 / task 2.
Simple prototype for a unique game mechanic. This mechanic was made for GDKO 2022 Round 1, for the task to make a unique game mechanic.
[LEFT CLICK] To Dig Under
[SPACE BAR] To Jump / Exit Underground
[Esc] To Quit Game
I used the worm in the game to demonstrate a way you can use this mechanic but you could also use it in multiple ways, like a normal character that's able to go under ground and pull their enemies in. With this mechanic you can add other little mechanics that make this one pop out! This game was made under 12hrs! Hopefully you find the mechanic quite unique.
Hey, really like the game and the graphics everything looked really good. The only thing I see that could be a problem is that I have to install other apps to actually run the game. I would recommend moving from pygame when you want a game for a lot of people to play but for now it's good!
Yeah there is an option to not donate, I just put it there to see if It's a game anyone would like to see more updates. If you don't want to donate and just tell me what I need to improve I will still be happy :)