Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Robot ReunionView game page

Short Platformer Made in the 72 hour Mini Game Jam # 63
Submitted by HamsterDogg55 — 41 minutes, 3 seconds before the deadline
Add to collection

Play game

Robot Reunion's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#303.5003.500
Enjoyment#452.8332.833
Overall#573.0003.000
Concept#582.9172.917
Use of the Limitation#852.7502.750

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Solo Project

Software used
Unity, Photoshop, and Aseprite

Cookies eaten
Zero

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

nice gfx and music! the levels could be a bit longer, some of them seam very simple but overall nice game! thany you for your submission!

Submitted

The robot's look is so cute ! And the music is really good !

It's a good puzzle platformer, but I think adding a bit more speed to the character would be nice, the character also doesn't move along with the moving platforms, which is a bit odd.

It's a really nice game to play, congrats !

Submitted

Cool entry! I played through to the end and had enjoyed it, it wasn't too easy or too hard which is great! A few suggestions tho, the games UI seems a bit messed up if you arent playing in full screen. The movement feels really slow too, jumping is a bit floaty which adds to the slow feeling. I think it probably would have helped to speed up movement and zoom the camera out, that way the you can speed things up without worrying about getting hit by things coming up too fast. Zooming out would have also helped with a few obstacles and jumps that were out of site, sometimes I couldnt tell if I was suppose to make a leap of faith down, or wait for a moving platform.

Just minor suggestions tbh, I had fun with your entry and found the simple story of get to the love interest charming. Great work!

Submitted

Excellently polished and super fun! My only recommendation is to consider implementing "Coyote Time" Something that was suggested to me when I made a platformer in another jam - the basic idea is to give the player a little extra time after leaving the ground to jump. A ton of games use this, and it helps makes things feel more responsive to the player, as unintuitive as that seems!

Submitted

Very nice artworks! Even though I do not think that such post processing and lighting is allowed.
It was a fun game to play and it is nice that you have got so many levels. 

Keep going! :) 

Submitted

The lighting cause it to diverge from the use of the color palette. But overall the art is where it shines the best, even with simple concept. Well done. 

Submitted

Enjoyable graphic design

Submitted

Cool platform game ! 

I had some issues in the beginning as to "why am I alive despite the spikes ?" then quickly died, if you do another game like that, I'd suggest implementing a lives counter :)

Submitted(+1)

Out of all the creatures in the universe, a robot MUST answer the booty call.

Really cool game very little to say about it which might improve it but something I did notice is i found the green acid water really annoying, it made you loose a life and set you back and in some of the levels that's essentially the entire level, in those instances I would have rather died and started with all 3 lives as I could choose to take damage  on lasers and spikes and keep goin.