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Universal Balance's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concept | #13 | 4.050 | 4.050 |
| Enjoyment | #27 | 3.550 | 3.550 |
| Overall | #31 | 3.575 | 3.575 |
| Use of the Limitation | #43 | 3.300 | 3.300 |
| Presentation | #45 | 3.400 | 3.400 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Shaun Shearer
Software used
Unity
Use of the limitation
Palette: Sun Yellow, Ocean Blue, Grass Green, Black
Cookies eaten
A hole tub of cotton candy
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Comments
A very unique concept for a game, controlling celestial bodies is harder than it looks.
Great game and good idea for the theme. There is a couple of things that could be enhanced such as saving the player's input after failing the level and restarting. But the gameplay was splendid, being calm and intriguing at the same time, and the presentation of the game was amazing. A very enjoyable game.
I liked this concept. I enjoyed the camera zooming out
Although I would have liked some quality of live improvements.
- Don't reset your variables on hitting restart.
- Clearer visualisation of map boundaries.
- Let me see multiple trajectories. For example by ctrl clicking on a planet.
Great game!
Very fun and interesting concept! Really liked the levels and the simulation physics feel nice and fair.
Looking forward to more!
Nice game. Relaxing music and satisfying gameplay.
I love the three-body problem! :))) Your game is nice, and everything is on point and I really liked it. But I believe there's a bug where I press simulate, and felt like it won't cut it, so I pressed stop to redo it. However, instead of resetting the level perfectly, the three earths got sticked to the sun's surface. I think it's on level 4 or 5, maybe you should check it out
Nice game! Not sure if a moon orbiting a planet is possible with these physics, but it would be interesting.
Definitely possible. I added it, but it made the game nearly impossible. I'm sure if I had more time I could have made the moons more attracted to their home planet or something.
Cool game! The concept feels fresh and it was fun to see the planets fly all over the place. It would have been nice for my changes to the planets to be saved between attempts, instead of having to redo all of it every time I failed. Awesome job!!
I loved this game! The idea of the puzzle involving the orbits is really cool and creative!! I really think this game has the potential to be a relaxing puzzle game. Maybe polish more, and improve the art?
Anyways, really great job! Good luck on the jam!:]
I really like the concept and it is satisfying to complete a level. The only thing I would suggest is some polish. The trajectory indicator in the preview should indicate to the player that the other planets have a gravitational pull and maybe like a pulsing indicator to show the players that you are supposed to click on the planets.
Great job overall though!
This is my favorite so far! I reaaaaally like the music, the concept, and the execution. This is great!
The concept is great. Whenever the planet got close I almost did a backflip.
Pretty cool to make a space physics sim a puzzle game. I'm too dumb to get past the 4th level. One minor thing to improve the experience is to save the parameters from the previous run before the restart, that way I can make incremental adjustments to my prior simulation.
This is really cool gravity simulations are fun - did you manage to get a moon going?